Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −7.5 — punishes weak opponents: from Diamond to Legendary the win rate drops by 7.5 points (regression 59.3% to 51.7%). Higher up he gets outplayed.
Direct duels in Heist: how Eve does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed for Diamond.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Jessie
71.4%
147 games
Edgar
60.6%
180 games
Nori
72.7%
66 games
8-Bit
62.9%
116 games
Colt
56.9%
197 games
Mico
68.3%
63 games
Players with a profile and at least 20 games on Eve, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 公害 | Mythic | 37 | 47.9% | 70.3% |
| 2 | Promêtheús | Legendary | 28 | 47.7% | 75.0% |
| 3 | GoldNBSK | Legendary | 63 | 46.1% | 58.7% |
| 4 | ⁱ ᵃᵐ𝓙𝓞𝓚𝓔𝓡 | Legendary | 20 | 45.9% | 75.0% |
| 5 | 🐶milagrcoco🐾 | Legendary | 27 | 45.4% | 66.7% |