Best map: Out in the Open with 36.1% from 147 games.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 4 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +23.2 — rewards skill: from Silver to Legendary the win rate climbs by 23.2 points (regression 34.4% to 57.7%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Silver). Filtered to Gem Grab: 5 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine ![]() |
33.0% | 106 | 25 | ||
Rustic Arcade ![]() |
28.8% | 111 | 26 | ||
Double Swoosh ![]() |
26.6% | 94 | 23 | ||
Gem Fort ![]() |
27.7% | 112 | 26 | ||
Undermine ![]() |
19.5% | 113 | 26 |
Direct duels in Gem Grab: how Eve does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 13.1% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
68.3%
101 games
Bo
60.0%
170 games
Fang
61.2%
98 games
Mortis
55.0%
160 games
Edgar
51.1%
448 games
8-Bit
60.3%
73 games
Players with a profile and at least 20 games on Eve, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 公害 | Diamond | 24 | 34.5% | 58.3% |