My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Eve

Damage Dealer Mythic Ranked · Silver
20.4%Win rate across all maps
3,415Games
77Trust Score
102. of 105Rank by score
+22.9Skill bonus

Best map: Out in the Open with 37.3% from 158 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 3.PopularityBreadthCounter safetyStar rate
Win rate 3.20.4 %
Popularity 25.0.29 %
Breadth 24.7% of maps
Counter safety 5.11.3 %
Star rate 11.14.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 25th means “better than 25% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 15.3% from 914 appearances08/21 — 24.3% from 569 appearances08/22 — 24.2% from 396 appearances08/23 — 25.7% from 377 appearances08/24 — 17.9% from 587 appearances08/25 — 20.5% from 550 appearances
15.3%08/20 20.5%08/25

Pick rate

08/20 — 0.4% from 914 appearances08/21 — 0.3% from 569 appearances08/22 — 0.3% from 396 appearances08/23 — 0.3% from 377 appearances08/24 — 0.3% from 587 appearances08/25 — 0.3% from 550 appearances
0.4%08/20 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +22.9 — rewards skill: from Bronze to Legendary the win rate climbs by 22.9 points (regression 34.4% to 57.3%). The higher the tier, the better he does.

Bronze — 34.2% from 339 gamesSilver — 20.4% from 3,488 gamesGold — 44.0% from 16,730 gamesDiamond — 55.1% from 14,876 gamesMythic — 54.3% from 106,103 gamesLegendary — 52.1% from 34,520 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Out in the Open Knockout 37.3%
158 31
Bridge Too Far Heist 34.5%
174 32
Hard Rock Mine Gem Grab 31.5%
111 26
Safe Zone Heist 32.5%
160 31
Safe(r) Zone Heist 31.6%
171 32
Rustic Arcade Gem Grab 28.4%
116 26
Gem Fort Gem Grab 27.8%
115 26
Double Swoosh Gem Grab 25.8%
97 24
Kaboom Canyon Heist 28.1%
160 31
Hot Potato Heist 17.9%
95 23
Shooting Star Bounty 23.6%
157 31
Hideout Bounty 20.5%
122 27
Undermine Gem Grab 19.7%
117 26
Dry Season Bounty 16.3%
104 25
Layer Cake Bounty 16.1%
112 26
Dueling Beetles Hot Zone 13.0%
100 24
Ring of Fire Hot Zone 14.9%
114 26
New Horizons Knockout 18.0%
139 29
Center Stage Brawl Ball 13.0%
108 25
Pinball Dreams Brawl Ball 12.3%
106 25
Spiraling Out Brawl Ball 12.0%
108 25
Pit Stop Heist 13.9%
122 27
Sneaky Fields Brawl Ball 6.7%
89 22
Belle's Rock Knockout 13.2%
121 27
Triple Dribble Brawl Ball 8.2%
98 24
Open Business Hot Zone 7.4%
95 23
Flaring Phoenix Knockout 6.6%
121 27
Parallel Plays Hot Zone 6.6%
122 27

Who beats Eve and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Eve, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 公害 Diamond 24 34.4% 58.3%