For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Direct duels in Heist: how Fang does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
60.1%
1,663 games
Mico
60.5%
1,104 games
Chuck
56.2%
1,012 games
Edgar
51.9%
2,883 games
Bull
55.2%
460 games
Carl
52.5%
507 games
Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Kicker Dude | Legendary | 34 | 40.5% | 70.6% |
| 2 | Pokego | Legendary | 36 | 39.7% | 66.7% |
| 3 | やめてください | Mythic | 45 | 37.4% | 55.6% |
| 4 | xumidude_ | Mythic | 21 | 36.5% | 66.7% |
| 5 | 特攻隊 | Mythic | 21 | 36.5% | 66.7% |