My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Fang

Assassin Mythic Ranked · Diamond Rustic Arcade Gem Grab
53.7%Win rate on Rustic Arcade
5,124Games here
3.0%Pick rate
83Trust Score
9. of 105Rank on this map
−9.3Skill bonus

Wins late — in Heist 8.6 points better in long rounds than in short ones (46.8% against 38.2%, split at 83 s). Needs the long round; in a fast game he never arrives.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 43.Counter safetyStar rate
Win rate 69.51.5 %
Popularity 85.1.99 %
Breadth 43.11% of maps
Counter safety 70.36.9 %
Star rate 92.37.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Rustic Arcade. 08/04 to 08/22, 15 days. 9 earlier days are left out — below 131 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Win rate

08/04 — 51.9% from 135 appearances08/05 — 56.4% from 583 appearances08/06 — 54.7% from 459 appearances08/11 — 53.3% from 135 appearances08/12 — 49.2% from 327 appearances08/13 — 55.5% from 389 appearances08/14 — 50.8% from 390 appearances08/15 — 51.0% from 418 appearances08/16 — 51.5% from 518 appearances08/17 — 54.0% from 524 appearances08/18 — 49.0% from 531 appearances08/19 — 51.5% from 134 appearances08/20 — 52.6% from 1,455 appearances08/21 — 53.9% from 2,388 appearances08/22 — 54.5% from 1,281 appearances
51.9%08/04 54.5%08/22

Pick rate

08/04 — 2.3% from 135 appearances08/05 — 2.9% from 583 appearances08/06 — 2.4% from 459 appearances08/11 — 3.8% from 135 appearances08/12 — 3.5% from 327 appearances08/13 — 2.9% from 389 appearances08/14 — 2.6% from 390 appearances08/15 — 2.7% from 418 appearances08/16 — 3.0% from 518 appearances08/17 — 2.7% from 524 appearances08/18 — 3.0% from 531 appearances08/19 — 3.0% from 134 appearances08/20 — 3.5% from 1,455 appearances08/21 — 3.4% from 2,388 appearances08/22 — 3.4% from 1,281 appearances
2.3%08/04 3.4%08/22

Across the ranks

Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −9.3 — punishes weak opponents: from Silver to Masters the win rate drops by 9.3 points (regression 56.8% to 47.5%). Higher up he gets outplayed.

Silver — 59.1% from 328 gamesGold — 56.4% from 5,371 gamesDiamond — 53.0% from 9,787 gamesMythic — 50.8% from 60,014 gamesLegendary — 50.5% from 12,704 gamesMasters — 52.6% from 304 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Fang does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Fang counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.3% 1,448 games Bo 56.6% 2,399 games Clancy 62.6% 297 games Edgar 54.9% 5,520 games Bull 57.6% 831 games Griff 55.0% 3,426 games

Who plays him best

Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Kicker Dude Legendary 34 38.5% 70.6%
2 ははは Mythic 32 33.3% 53.1%
3 やめてください Diamond 34 32.7% 50.0%
4 ぞみち Diamond 24 32.4% 54.2%
5 ジョタ Mythic 27 32.4% 51.9%