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← Overview

Fang

Assassin Mythic Ranked · Masters
50.6%Win rate across all maps
2,804Games
74Trust Score
55. of 105Rank by score

Best map: Belle's Rock with 67.7% from 96 games.

Wins late — in Heist 11.2 points better in long rounds than in short ones (43.7% against 32.6%, split at 81 s). Needs the long round; in a fast game he never arrives.

Masterschange

History

08/04 to 08/19, 14 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/04 — 51.8% from 222 appearances08/05 — 49.2% from 331 appearances08/06 — 44.6% from 372 appearances08/07 — 49.5% from 109 appearances08/08 — 53.1% from 177 appearances08/09 — 58.5% from 176 appearances08/10 — 52.4% from 353 appearances08/11 — 48.3% from 317 appearances08/12 — 54.7% from 148 appearances08/13 — 49.4% from 89 appearances08/14 — 47.9% from 73 appearances08/15 — 55.3% from 85 appearances08/18 — 54.1% from 122 appearances08/19 — 61.3% from 62 appearances
51.8%08/04 61.3%08/19

Pick rate

08/04 — 0.6% from 222 appearances08/05 — 0.6% from 331 appearances08/06 — 0.8% from 372 appearances08/07 — 0.7% from 109 appearances08/08 — 0.7% from 177 appearances08/09 — 0.6% from 176 appearances08/10 — 0.7% from 353 appearances08/11 — 0.5% from 317 appearances08/12 — 0.6% from 148 appearances08/13 — 0.5% from 89 appearances08/14 — 0.5% from 73 appearances08/15 — 0.9% from 85 appearances08/18 — 0.5% from 122 appearances08/19 — 0.6% from 62 appearances
0.6%08/04 0.6%08/19

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.4 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 33.8% from 545 gamesSilver — 44.8% from 3,777 gamesGold — 50.3% from 46,310 gamesDiamond — 48.8% from 110,384 gamesMythic — 48.0% from 802,021 gamesLegendary — 48.6% from 132,420 gamesMasters — 50.6% from 2,804 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Masters).

MapWin rateGamesTrust
Belle's Rock Knockoutprev. season 67.7%
96 23
Rustic Arcade Gem Grabprev. season 52.6%
304 41
Deathcap Trap Gem Grabprev. season 59.0%
83 21
Flaring Phoenix Knockoutprev. season 55.0%
109 25
Out in the Open Knockoutprev. season 54.1%
109 25
Open Business Hot Zoneprev. season 61.9%
42 11
Ring of Fire Hot Zoneprev. season 52.6%
135 29
Hot Potato Heistprev. season 77.8%
18 0
Parallel Plays Hot Zoneprev. season 71.4%
21 1
Hideout Bountyprev. season 48.8%
342 42
Dry Season Bountyprev. season 49.0%
263 39
Hard Rock Mine Gem Grabprev. season 53.8%
65 18
New Horizons Knockoutprev. season 49.3%
142 29
Gem Fort Gem Grabprev. season 51.4%
70 19
Layer Cake Bountyprev. season 50.0%
102 24
Pinball Dreams Brawl Ballprev. season 53.1%
49 13
Shooting Star Bountyprev. season 47.2%
362 43
Double Swoosh Gem Grabprev. season 49.3%
71 19
Sneaky Fields Brawl Ballprev. season 57.1%
14 0
Triple Dribble Brawl Ballprev. season 47.4%
38 10
Safe Zone Heistprev. season 43.9%
57 16
Crystal Arcade Gem Grabprev. season 43.9%
66 18
Undermine Gem Grabprev. season 43.1%
51 14
Bridge Too Far Heistprev. season 41.9%
43 11
Center Stage Brawl Ballprev. season 42.6%
68 18
Dueling Beetles Hot Zoneprev. season 37.8%
45 12
Kaboom Canyon Heistprev. season 33.3%
39 10

Against whom

Direct duels in Knockout: how Fang does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.5% against Jessie in Heist. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 61.5% 1,999 games Edgar 59.3% 1,455 games Najia 61.5% 304 games Willow 56.6% 786 games Spike 59.5% 304 games Piper 55.2% 992 games

Who plays him best

Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ぞみち Diamond 21 33.5% 61.9%
2 ははは Mythic 27 32.4% 51.9%
3 不知道叫什麼TW Diamond 20 32.0% 55.0%
4 じゅじゅ Diamond 26 31.8% 50.0%
5 ジョタ Diamond 24 31.6% 50.0%