My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Fang

Assassin Mythic Ranked · Silver
46.3%Win rate across all maps
4,844Games
82Trust Score
43. of 105Rank by score
−2.3Skill bonus

Best map: Rustic Arcade with 58.1% from 272 games.

Wins late — in Heist 8.6 points better in long rounds than in short ones (46.8% against 38.2%, split at 83 s). Needs the long round; in a fast game he never arrives.

Silverchange

History

08/04 to 08/22, 6 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Steadily picked — the pick rate sits at 1.3% and has not shifted measurably of late.

Win rate

08/04 — 40.2% from 82 appearances08/05 — 45.2% from 124 appearances08/06 — 55.4% from 83 appearances08/20 — 44.1% from 2,628 appearances08/21 — 48.0% from 1,796 appearances08/22 — 52.1% from 420 appearances
40.2%08/04 52.1%08/22

Pick rate

08/04 — 1.3% from 82 appearances08/05 — 1.0% from 124 appearances08/06 — 1.1% from 83 appearances08/20 — 1.1% from 2,628 appearances08/21 — 1.2% from 1,796 appearances08/22 — 1.3% from 420 appearances
1.3%08/04 1.3%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.3 — punishes weak opponents: from Bronze to Masters the win rate drops by 2.3 points (regression 49.8% to 47.5%). Higher up he gets outplayed.

Bronze — 38.2% from 929 gamesSilver — 46.2% from 5,238 gamesGold — 50.4% from 64,725 gamesDiamond — 48.9% from 127,150 gamesMythic — 48.0% from 806,001 gamesLegendary — 48.6% from 133,057 gamesMasters — 50.6% from 2,804 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Rustic Arcade Gem Grab 58.1%
272 39
Ring of Fire Hot Zone 55.5%
321 42
Gem Fort Gem Grab 52.0%
204 35
Hard Rock Mine Gem Grab 50.3%
193 34
Undermine Gem Grab 49.3%
219 36
Shooting Star Bounty 49.1%
222 36
Double Swoosh Gem Grab 49.1%
216 36
Out in the Open Knockout 49.7%
161 31
Dry Season Bounty 48.7%
189 34
New Horizons Knockout 48.8%
166 32
Flaring Phoenix Knockout 48.6%
142 29
Pinball Dreams Brawl Ball 47.5%
200 34
Center Stage Brawl Ball 47.2%
193 34
Deathcap Trap Gem Grabprev. season 54.2%
24 3
Layer Cake Bounty 47.4%
135 29
Spiraling Out Brawl Ball 46.2%
212 35
Triple Dribble Brawl Ball 46.3%
164 31
Crystal Arcade Gem Grabprev. season 40.0%
10 0
Open Business Hot Zone 44.3%
201 35
Belle's Rock Knockout 43.2%
148 30
Dueling Beetles Hot Zone 43.3%
180 33
Sneaky Fields Brawl Ball 42.5%
134 28
Safe Zone Heist 42.1%
121 27
Hideout Bounty 40.0%
180 33
Hot Potato Heist 37.1%
105 25
Kaboom Canyon Heist 36.5%
115 26
Safe(r) Zone Heist 36.7%
120 27
Parallel Plays Hot Zone 33.0%
112 26
Bridge Too Far Heist 27.9%
111 26
Pit Stop Heist 26.9%
108 25

Against whom

Direct duels in Gem Grab: how Fang does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.9% against Jessie in Heist. On average the worst case sits at 27.3%.

Counters

Fang counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 68.3% 1,289 games Bo 56.5% 2,123 games Edgar 55.1% 4,945 games Clancy 63.9% 252 games Bull 58.2% 747 games Griff 54.9% 3,068 games

Who plays him best

Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Kicker Dude Legendary 27 36.2% 70.4%
2 ははは Mythic 31 32.3% 51.6%
3 ジョタ Diamond 26 32.1% 53.8%
4 ぞみち Diamond 24 31.9% 54.2%
5 Hu Mythic 27 31.8% 51.9%