My roster

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Fang

Assassin Mythic Ranked · Mythic Layer Cake Bounty
47.6%Win rate on Layer Cake
672Games here
0.2%Pick rate
53Trust Score
65. of 105Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 30.46.6 %
Popularity 65.0.90 %
Breadth 0.0% of maps
Counter safety 96.41.2 %
Star rate 94.31.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/04 to 08/25, 21 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 50.7% from 136 appearances08/05 — 45.1% from 587 appearances08/06 — 49.8% from 470 appearances08/07 — 52.8% from 108 appearances08/08 — 57.6% from 99 appearances08/09 — 49.5% from 103 appearances08/10 — 50.0% from 292 appearances08/11 — 46.9% from 1,126 appearances08/12 — 46.2% from 2,047 appearances08/13 — 50.1% from 2,045 appearances08/14 — 49.3% from 2,204 appearances08/15 — 46.0% from 2,005 appearances08/16 — 47.1% from 1,903 appearances08/17 — 46.8% from 2,028 appearances08/18 — 48.9% from 1,735 appearances08/19 — 48.9% from 522 appearances08/21 — 50.0% from 94 appearances08/22 — 52.9% from 121 appearances08/23 — 41.2% from 136 appearances08/24 — 44.1% from 143 appearances08/25 — 50.6% from 158 appearances
50.7%08/04 50.6%08/25

Pick rate

08/04 — 0.5% from 136 appearances08/05 — 0.6% from 587 appearances08/06 — 0.7% from 470 appearances08/07 — 0.7% from 108 appearances08/08 — 0.7% from 99 appearances08/09 — 0.6% from 103 appearances08/10 — 0.6% from 292 appearances08/11 — 0.7% from 1,126 appearances08/12 — 0.8% from 2,047 appearances08/13 — 0.8% from 2,045 appearances08/14 — 0.9% from 2,204 appearances08/15 — 0.9% from 2,005 appearances08/16 — 0.9% from 1,903 appearances08/17 — 0.9% from 2,028 appearances08/18 — 0.9% from 1,735 appearances08/19 — 1.0% from 522 appearances08/21 — 0.4% from 94 appearances08/22 — 0.5% from 121 appearances08/23 — 0.6% from 136 appearances08/24 — 0.5% from 143 appearances08/25 — 0.7% from 158 appearances
0.5%08/04 0.7%08/25

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Legendary the win rate stays practically the same (regression −0.4 points across the whole range). He plays the same at the bottom as at the top.

Silver — 46.2% from 418 gamesGold — 49.5% from 4,226 gamesDiamond — 47.9% from 4,897 gamesMythic — 47.9% from 18,126 gamesLegendary — 49.4% from 3,592 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Fang does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.1% 1,459 games Tick 57.0% 3,040 games Brock 55.1% 8,263 games Carl 56.5% 726 games Piper 52.9% 6,678 games Edgar 52.8% 7,192 games

Who plays him best soon

Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sachin Legendary 29 43.2% 89.7%
2 Pokego Legendary 93 39.7% 53.8%
3 Kicker Dude Legendary 34 39.5% 70.6%
4 Гриша Legendary 33 39.0% 69.7%
5 ون بيس ربكم Legendary 24 38.0% 75.0%