Only Photic Doom. 08/09 to 08/21, 3 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/09 and 08/21.
Direct duels in Heist: how Fang does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Photic Doom. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Fang counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
61.1%
1,015 games
Mico
61.3%
671 games
Edgar
53.8%
1,665 games
Chuck
54.9%
608 games
Bull
56.7%
261 games
Carl
53.2%
293 games
Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Kicker Dude | Legendary | 27 | 36.2% | 70.4% |
| 2 | ははは | Mythic | 31 | 32.3% | 51.6% |
| 3 | ジョタ | Diamond | 26 | 32.2% | 53.8% |
| 4 | ぞみち | Diamond | 24 | 31.9% | 54.2% |
| 5 | Hu | Mythic | 27 | 31.8% | 51.9% |