Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Masters the win rate stays practically the same (regression −1.9 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Fang does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed for Gold.
Not enough data yet.
Not enough data yet.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bolt
62.7%
7,532 games
Bo
55.5%
33,779 games
Mr. P
56.0%
1,193 games
Ash
54.1%
2,211 games
8-Bit
52.6%
14,835 games
Clancy
53.3%
4,602 games
Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | YEET | Legendary | 59 | 49.7% | 67.8% |
| 2 | Vaed | Legendary | 37 | 49.6% | 75.7% |
| 3 | boulprime974 | Legendary | 38 | 49.2% | 73.7% |
| 4 | dragonlord | Legendary | 25 | 49.1% | 84.0% |
| 5 | ダメ人間 | Legendary | 31 | 48.9% | 77.4% |