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EN

Fang

Assassin Mythic Ranked · Silver Gem Grab
53.5%Win rate in Gem Grab
2,895Games
74Trust Score
14. of 105Rank in Gem Grab
−8.4Skill bonus

Best map: Rustic Arcade with 58.1% from 689 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 66.Star rate
Win rate 77.53.5 %
Popularity 83.1.44 %
Breadth 84.40% of maps
Counter safety 66.36.8 %
Star rate 94.36.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/20 — 49.9% from 607 appearances08/21 — 55.5% from 517 appearances08/22 — 56.3% from 432 appearances08/23 — 50.3% from 370 appearances08/24 — 52.3% from 589 appearances08/25 — 58.6% from 379 appearances
49.9%08/20 58.6%08/25

Pick rate

08/20 — 1.4% from 607 appearances08/21 — 1.6% from 517 appearances08/22 — 1.6% from 432 appearances08/23 — 1.5% from 370 appearances08/24 — 1.5% from 589 appearances08/25 — 1.2% from 379 appearances
1.4%08/20 1.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −8.4 — punishes weak opponents: from Bronze to Masters the win rate drops by 8.4 points (regression 55.0% to 46.6%). Higher up he gets outplayed.

Bronze — 40.8% from 883 gamesSilver — 53.8% from 3,010 gamesGold — 53.6% from 38,521 gamesDiamond — 50.9% from 55,210 gamesMythic — 49.0% from 286,331 gamesLegendary — 49.3% from 40,949 gamesMasters — 51.4% from 726 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Silver). Filtered to Gem Grab: 7 of 30 maps.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 58.1%
689 53
Gem Fort Gem Grab 56.2%
548 50
Hard Rock Mine Gem Grab 51.8%
541 49
Double Swoosh Gem Grab 50.7%
550 50
Undermine Gem Grab 49.9%
567 50
Deathcap Trap Gem Grabprev. season 54.2%
24 3
Crystal Arcade Gem Grabprev. season 40.0%
10 0

Against whom

Direct duels in Gem Grab: how Fang does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.0% against R-T in Brawl Ball. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.0% 2,991 games Clancy 61.9% 651 games Bo 57.1% 5,453 games Doug 60.1% 842 games Bull 57.8% 1,741 games Stu 55.5% 3,510 games

Who plays him best soon

Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sachin Legendary 29 43.3% 89.7%
2 Pokego Legendary 89 40.7% 56.2%
3 Гриша Legendary 31 39.9% 74.2%
4 Kicker Dude Legendary 34 39.6% 70.6%
5 ون بيس ربكم Legendary 24 38.1% 75.0%