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Fang

Assassin Mythic Ranked · Legendary Knockout
55.8%Win rate in Knockout
1,082Games
60Trust Score
11. of 105Rank in Knockout

Best map: New Horizons with 52.5% from 6,121 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 22.Counter safetyStar rate
Win rate 94.55.8 %
Popularity 23.0.25 %
Breadth 22.3% of maps
Counter safety 67.37.7 %
Star rate 83.27.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 20 days. 9 earlier days are left out — below 129 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 49.9% from 513 appearances08/05 — 51.1% from 1,492 appearances08/06 — 50.2% from 898 appearances08/07 — 49.8% from 323 appearances08/08 — 53.2% from 541 appearances08/09 — 47.8% from 590 appearances08/10 — 49.9% from 1,728 appearances08/11 — 51.2% from 3,337 appearances08/12 — 50.4% from 2,801 appearances08/13 — 53.0% from 1,652 appearances08/14 — 51.8% from 1,143 appearances08/15 — 51.0% from 842 appearances08/16 — 52.2% from 898 appearances08/17 — 50.7% from 802 appearances08/18 — 50.3% from 776 appearances08/19 — 54.9% from 264 appearances08/22 — 50.3% from 177 appearances08/23 — 53.0% from 151 appearances08/24 — 56.6% from 309 appearances08/25 — 59.1% from 323 appearances
49.9%08/04 59.1%08/25

Pick rate

08/04 — 0.4% from 513 appearances08/05 — 0.6% from 1,492 appearances08/06 — 0.6% from 898 appearances08/07 — 0.5% from 323 appearances08/08 — 0.7% from 541 appearances08/09 — 0.7% from 590 appearances08/10 — 0.7% from 1,728 appearances08/11 — 0.7% from 3,337 appearances08/12 — 0.9% from 2,801 appearances08/13 — 0.9% from 1,652 appearances08/14 — 0.9% from 1,143 appearances08/15 — 0.8% from 842 appearances08/16 — 0.8% from 898 appearances08/17 — 0.9% from 802 appearances08/18 — 0.8% from 776 appearances08/19 — 0.8% from 264 appearances08/22 — 0.8% from 177 appearances08/23 — 0.5% from 151 appearances08/24 — 0.6% from 309 appearances08/25 — 0.6% from 323 appearances
0.4%08/04 0.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +1.0 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 35.9% from 799 gamesSilver — 46.9% from 1,836 gamesGold — 51.4% from 19,790 gamesDiamond — 49.9% from 22,660 gamesMythic — 48.8% from 93,520 gamesLegendary — 51.3% from 19,835 gamesMasters — 56.1% from 476 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Legendary). Filtered to Knockout: 4 of 31 maps.

MapWin rateGamesTrust
New Horizons Knockoutprev. season 52.5%
6121 86
Belle's Rock Knockoutprev. season 51.8%
3824 79
Out in the Open Knockoutprev. season 50.5%
5618 84
Flaring Phoenix Knockoutprev. season 50.4%
4272 80

Against whom

Direct duels in Knockout: how Fang does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.2% against R-T in Brawl Ball. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Fang runs in 1 circle — whoever Fang beats beats someone who in turn beats Fang. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 58.5% 7,443 games Bolt 60.7% 670 games Tick 57.0% 2,176 games Edgar 54.9% 5,645 games Gray 55.4% 1,454 games Grom 56.6% 761 games

Who plays him best soon

Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sachin Legendary 29 43.1% 89.7%
2 Pokego Legendary 95 40.2% 54.7%
3 Kicker Dude Legendary 34 39.4% 70.6%
4 Гриша Legendary 33 38.9% 69.7%
5 ون بيس ربكم Legendary 24 37.9% 75.0%