My roster

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Fang

Assassin Mythic Ranked · Mythic Knockout
49.7%Win rate in Knockout
3,818Games
79Trust Score
25. of 105Rank in Knockout

Best map: Crystal Arcade with 49.4% from 41,167 games.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 71.49.7 %
Popularity 54.0.60 %
Breadth 0.0% of maps
Counter safety 61.37.0 %
Star rate 83.27.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 9 earlier days are left out — below 305 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/04 — 46.7% from 794 appearances08/05 — 45.2% from 3,102 appearances08/06 — 46.4% from 2,170 appearances08/07 — 47.6% from 468 appearances08/08 — 46.8% from 498 appearances08/09 — 45.9% from 501 appearances08/10 — 47.3% from 1,469 appearances08/11 — 49.5% from 5,678 appearances08/12 — 49.3% from 10,361 appearances08/13 — 48.8% from 11,322 appearances08/14 — 49.1% from 11,065 appearances08/15 — 48.9% from 10,647 appearances08/16 — 48.8% from 10,012 appearances08/17 — 49.6% from 9,992 appearances08/18 — 48.8% from 8,743 appearances08/19 — 48.9% from 2,478 appearances08/21 — 52.1% from 591 appearances08/22 — 49.9% from 763 appearances08/23 — 44.9% from 657 appearances08/24 — 50.3% from 1,002 appearances08/25 — 51.0% from 704 appearances
46.7%08/04 51.0%08/25

Pick rate

08/04 — 0.8% from 794 appearances08/05 — 0.8% from 3,102 appearances08/06 — 0.8% from 2,170 appearances08/07 — 0.7% from 468 appearances08/08 — 0.8% from 498 appearances08/09 — 0.8% from 501 appearances08/10 — 0.8% from 1,469 appearances08/11 — 0.9% from 5,678 appearances08/12 — 1.0% from 10,361 appearances08/13 — 1.1% from 11,322 appearances08/14 — 1.1% from 11,065 appearances08/15 — 1.2% from 10,647 appearances08/16 — 1.1% from 10,012 appearances08/17 — 1.1% from 9,992 appearances08/18 — 1.1% from 8,743 appearances08/19 — 1.1% from 2,478 appearances08/21 — 0.6% from 591 appearances08/22 — 0.8% from 763 appearances08/23 — 0.7% from 657 appearances08/24 — 0.8% from 1,002 appearances08/25 — 0.8% from 704 appearances
0.8%08/04 0.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.7 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 36.3% from 747 gamesSilver — 47.3% from 1,745 gamesGold — 51.4% from 19,064 gamesDiamond — 49.9% from 22,341 gamesMythic — 48.8% from 93,321 gamesLegendary — 51.3% from 19,782 gamesMasters — 56.1% from 476 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 52.5%
770 55
Flaring Phoenix Knockout 52.3%
820 56
New Horizons Knockout 49.4%
1083 60
Out in the Open Knockout 46.1%
1145 61

Against whom

Direct duels in Knockout: how Fang does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.0% against R-T in Brawl Ball. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 58.6% 7,210 games Bolt 60.3% 655 games Tick 56.9% 2,115 games Edgar 55.0% 5,437 games Gray 55.2% 1,423 games Grom 56.4% 734 games

Who plays him best soon

Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sachin Legendary 29 43.3% 89.7%
2 Pokego Legendary 89 40.7% 56.2%
3 Гриша Legendary 31 39.9% 74.2%
4 Kicker Dude Legendary 34 39.6% 70.6%
5 ون بيس ربكم Legendary 24 38.1% 75.0%