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Finx

Mythic Ranked · All ranks
49.7%Win rate across all maps
77,272Games
100Trust Score
48. of 105Rank by score

Best map: Ring of Fire with 54.2% from 12,766 games.

Wins early — in Hot Zone 5.3 points better in short rounds than in long ones (55.5% against 50.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularity 11.BreadthCounter safetyStar rate
Win rate 58.49.7 %
Popularity 11.0.13 %
Breadth 34.10% of maps
Counter safety 91.35.3 %
Star rate 25.13.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 09/01, 30 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 09/01.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/03 — 46.8% from 605 appearances08/04 — 47.5% from 3,449 appearances08/05 — 48.2% from 9,294 appearances08/06 — 47.5% from 4,519 appearances08/07 — 48.2% from 1,303 appearances08/08 — 48.1% from 1,517 appearances08/09 — 48.8% from 1,649 appearances08/10 — 50.2% from 4,516 appearances08/11 — 48.9% from 10,918 appearances08/12 — 48.0% from 13,501 appearances08/13 — 48.4% from 12,354 appearances08/14 — 48.4% from 11,355 appearances08/15 — 48.2% from 10,012 appearances08/16 — 48.0% from 10,488 appearances08/17 — 48.2% from 9,686 appearances08/18 — 47.7% from 8,513 appearances08/19 — 46.5% from 2,539 appearances08/20 — 51.5% from 4,467 appearances08/21 — 50.9% from 6,993 appearances08/22 — 48.6% from 5,747 appearances08/23 — 50.7% from 5,397 appearances08/24 — 48.9% from 7,408 appearances08/25 — 49.1% from 7,287 appearances08/26 — 49.6% from 6,758 appearances08/27 — 50.8% from 6,242 appearances08/28 — 48.8% from 6,301 appearances08/29 — 49.3% from 6,995 appearances08/30 — 49.2% from 7,080 appearances08/31 — 49.8% from 6,038 appearances09/01 — 49.4% from 559 appearances
46.8%08/03 49.4%09/01

Pick rate

08/03 — 0.2% from 605 appearances08/04 — 0.2% from 3,449 appearances08/05 — 0.2% from 9,294 appearances08/06 — 0.1% from 4,519 appearances08/07 — 0.2% from 1,303 appearances08/08 — 0.2% from 1,517 appearances08/09 — 0.2% from 1,649 appearances08/10 — 0.2% from 4,516 appearances08/11 — 0.2% from 10,918 appearances08/12 — 0.2% from 13,501 appearances08/13 — 0.2% from 12,354 appearances08/14 — 0.1% from 11,355 appearances08/15 — 0.1% from 10,012 appearances08/16 — 0.1% from 10,488 appearances08/17 — 0.1% from 9,686 appearances08/18 — 0.1% from 8,513 appearances08/19 — 0.1% from 2,539 appearances08/20 — 0.1% from 4,467 appearances08/21 — 0.1% from 6,993 appearances08/22 — 0.1% from 5,747 appearances08/23 — 0.1% from 5,397 appearances08/24 — 0.1% from 7,408 appearances08/25 — 0.1% from 7,287 appearances08/26 — 0.1% from 6,758 appearances08/27 — 0.1% from 6,242 appearances08/28 — 0.1% from 6,301 appearances08/29 — 0.1% from 6,995 appearances08/30 — 0.1% from 7,080 appearances08/31 — 0.1% from 6,038 appearances09/01 — 0.2% from 559 appearances
0.2%08/03 0.2%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 55.5% from 739 gamesSilver — 55.6% from 2,433 gamesGold — 49.4% from 26,112 gamesDiamond — 48.5% from 23,952 gamesMythic — 47.9% from 93,522 gamesLegendary — 50.0% from 42,594 gamesMasters — 52.4% from 2,050 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Ring of Fire Hot Zone 54.2%
12766 97
Kaboom Canyon Heist 52.8%
4957 82
Rustic Arcade Gem Grab 52.5%
1773 67
Out in the Open Knockout 51.2%
2959 75
Dueling Beetles Hot Zone 50.0%
8075 90
Open Business Hot Zone 49.0%
9641 92
Crystal Arcade Gem Grabprev. season 49.1%
5068 83
Hideout Bounty 50.0%
1733 67
Safe(r) Zone Heist 51.5%
540 49
Undermine Gem Grab 48.8%
3354 77
Gem Fort Gem Grab 48.6%
2658 73
Hard Rock Mine Gem Grab 48.6%
2712 73
Flaring Phoenix Knockout 48.8%
1993 69
Double Swoosh Gem Grab 48.2%
2782 74
Dry Season Bounty 48.1%
2025 69
Pinball Dreams Brawl Ball 48.3%
1408 64
Deathcap Trap Gem Grabprev. season 46.9%
5670 84
Shooting Star Bounty 47.8%
1639 66
Bridge Too Far Heist 47.9%
1242 62
Safe Zone Heist 47.9%
1270 62
Beach Ball Brawl Ball 48.4%
777 55
New Horizons Knockout 47.3%
2224 70
Layer Cake Bounty 46.7%
1480 64
Spiraling Out Brawl Ball 46.4%
1756 67
Belle's Rock Knockout 46.0%
1677 66
Pinhole Punt Brawl Ball 50.0%
88 22
Center Stage Brawl Ball 45.4%
1261 62
Pit Stop Heist 46.2%
299 40
Parallel Plays Hot Zone 44.6%
1418 64
Sneaky Fields Brawl Ball 44.7%
930 57
Hot Potato Heist 44.4%
897 57
Triple Dribble Brawl Ball 42.9%
938 58

Who beats Finx and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ꙮ⃠​⃟⃤⃥
⃞⃠ Legendary 35 40.4% 65.7%
2 SKC|Naipishu Masters 33 40.3% 66.7%
3 T5S|Tessar Masters 32 39.8% 65.6%
4 nixo💚edui Legendary 22 39.3% 72.7%
5 Malenawu Masters 36 39.2% 61.1%