Best map: Ring of Fire with 64.7% from 34 games.
Wins early — in Hot Zone 6.0 points better in short rounds than in long ones (55.7% against 49.7%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Silverchange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +1.0 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire prev. season |
64.7% | 34 | 8 | ||
Rustic Arcade prev. season |
65.0% | 20 | 0 | ||
Open Business prev. season |
63.2% | 19 | 0 | ||
Shooting Star prev. season |
64.3% | 14 | 0 | ||
Double Swoosh prev. season |
70.0% | 10 | 0 | ||
Out in the Open prev. season |
63.6% | 11 | 0 | ||
Dueling Beetles ![]() |
58.3% | 12 | 0 | ||
Hideout prev. season |
50.0% | 14 | 0 | ||
Dry Season ![]() |
50.0% | 12 | 0 | ||
Gem Fort prev. season |
50.0% | 12 | 0 | ||
Belle's Rock prev. season |
50.0% | 10 | 0 | ||
Hard Rock Mine ![]() |
50.0% | 10 | 0 | ||
Undermine ![]() |
50.0% | 10 | 0 |
Direct duels in Gem Grab: how Finx does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 40.6% against Rico in Gem Grab — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
68.1%
69 games
Bo
60.5%
81 games
Starr Nova
59.0%
61 games
Surge
55.1%
98 games
Edgar
51.6%
186 games
Trunk
51.8%
83 games
Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.