Wins early — in Hot Zone 6.0 points better in short rounds than in long ones (55.7% against 49.7%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Bounty: how Finx does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers together — not for your tier alone.
Finx counters nobody here — he wins and loses as strength would have it.
Nobody counters Finx here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.