For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.
Direct duels in Heist: how Finx does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
Nobody counters Finx here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Mico
61.5%
161 games
Nori
60.5%
177 games
Kaze
54.5%
402 games
8-Bit
57.0%
200 games
Chuck
58.6%
145 games
Colt
50.2%
428 games
Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.