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← Overview

Finx

Mythic Ranked · Diamond
48.4%Win rate across all maps
4,353Games
81Trust Score
86. of 105Rank by score

Best map: Ring of Fire with 56.4% from 922 games.

Wins early — in Hot Zone 5.7 points better in short rounds than in long ones (57.0% against 51.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/04 to 08/22, 15 days. 12 earlier days are left out — below 64 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 47.1% from 187 appearances08/05 — 51.0% from 694 appearances08/06 — 47.5% from 623 appearances08/11 — 51.0% from 143 appearances08/12 — 42.9% from 399 appearances08/13 — 46.4% from 507 appearances08/14 — 48.3% from 601 appearances08/15 — 47.6% from 617 appearances08/16 — 43.3% from 698 appearances08/17 — 51.4% from 704 appearances08/18 — 46.3% from 661 appearances08/19 — 48.8% from 166 appearances08/20 — 49.0% from 1,626 appearances08/21 — 48.6% from 2,568 appearances08/22 — 39.0% from 159 appearances
47.1%08/04 39.0%08/22

Pick rate

08/04 — 0.1% from 187 appearances08/05 — 0.1% from 694 appearances08/06 — 0.1% from 623 appearances08/11 — 0.1% from 143 appearances08/12 — 0.2% from 399 appearances08/13 — 0.1% from 507 appearances08/14 — 0.1% from 601 appearances08/15 — 0.1% from 617 appearances08/16 — 0.1% from 698 appearances08/17 — 0.1% from 704 appearances08/18 — 0.1% from 661 appearances08/19 — 0.1% from 166 appearances08/20 — 0.1% from 1,626 appearances08/21 — 0.1% from 2,568 appearances08/22 — 0.1% from 159 appearances
0.1%08/04 0.1%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.3 points across the whole range). He plays the same at the bottom as at the top.

Silver — 54.6% from 359 gamesGold — 52.5% from 4,313 gamesDiamond — 48.0% from 10,512 gamesMythic — 47.8% from 78,027 gamesLegendary — 49.7% from 30,047 gamesMasters — 50.7% from 1,097 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Ring of Fire Hot Zone 56.4%
922 57
Dueling Beetles Hot Zone 51.0%
525 49
Undermine Gem Grabprev. season 50.7%
505 48
Rustic Arcade Gem Grabprev. season 49.5%
521 49
Kaboom Canyon Heist 51.7%
143 29
Layer Cake Bountyprev. season 50.0%
246 38
Hard Rock Mine Gem Grabprev. season 48.7%
421 46
Gem Fort Gem Grabprev. season 48.6%
430 46
Dry Season Bountyprev. season 48.5%
371 44
Deathcap Trap Gem Grabprev. season 48.7%
304 41
Spiraling Out Brawl Ball 52.7%
74 20
Crystal Arcade Gem Grabprev. season 47.5%
305 41
Center Stage Brawl Ballprev. season 48.2%
195 34
Out in the Open Knockoutprev. season 46.5%
505 48
Flaring Phoenix Knockoutprev. season 46.7%
289 40
Safe(r) Zone Heist 50.0%
38 10
Bridge Too Far Heistprev. season 46.9%
143 29
Belle's Rock Knockoutprev. season 45.7%
247 38
Sneaky Fields Brawl Ballprev. season 44.7%
103 25
Hot Potato Heistprev. season 44.4%
81 21
Pit Stop Heist 42.9%
28 5
Hideout Bountyprev. season 44.2%
260 38
Double Swoosh Gem Grabprev. season 44.1%
381 44
Shooting Star Bountyprev. season 44.1%
320 41
Triple Dribble Brawl Ballprev. season 43.7%
151 30
Safe Zone Heistprev. season 43.4%
129 28
Open Business Hot Zone 42.9%
674 53
New Horizons Knockoutprev. season 42.8%
334 42
Pinball Dreams Brawl Ballprev. season 40.3%
154 31
Parallel Plays Hot Zoneprev. season 39.0%
182 33

Against whom

Direct duels in Knockout: how Finx does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 39.3% against Kenji in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

Nobody counters Finx here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 59.9% 192 games Nori 59.2% 71 games Edgar 49.7% 157 games Byron 49.0% 98 games Mandy 48.5% 66 games Colt 45.7% 70 games

Who plays him best

Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.