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← Overview

Finx

Mythic Ranked · Legendary
49.6%Win rate across all maps
29,965Games
100Trust Score
68. of 105Rank by score

Best map: Kaboom Canyon with 56.5% from 1,705 games.

Wins early — in Hot Zone 6.0 points better in short rounds than in long ones (55.7% against 49.7%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

History

08/04 to 08/18, 15 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 48.3% from 1,313 appearances08/05 — 49.8% from 3,433 appearances08/06 — 48.6% from 1,561 appearances08/07 — 46.2% from 742 appearances08/08 — 48.8% from 866 appearances08/09 — 49.7% from 1,083 appearances08/10 — 50.4% from 2,911 appearances08/11 — 51.1% from 5,170 appearances08/12 — 49.1% from 3,726 appearances08/13 — 50.1% from 2,039 appearances08/14 — 49.2% from 1,511 appearances08/15 — 48.8% from 1,155 appearances08/16 — 50.8% from 1,318 appearances08/17 — 48.2% from 1,023 appearances08/18 — 47.8% from 1,074 appearances
48.3%08/04 47.8%08/18

Pick rate

08/04 — 0.2% from 1,313 appearances08/05 — 0.2% from 3,433 appearances08/06 — 0.2% from 1,561 appearances08/07 — 0.2% from 742 appearances08/08 — 0.2% from 866 appearances08/09 — 0.2% from 1,083 appearances08/10 — 0.2% from 2,911 appearances08/11 — 0.2% from 5,170 appearances08/12 — 0.2% from 3,726 appearances08/13 — 0.2% from 2,039 appearances08/14 — 0.2% from 1,511 appearances08/15 — 0.2% from 1,155 appearances08/16 — 0.2% from 1,318 appearances08/17 — 0.2% from 1,023 appearances08/18 — 0.2% from 1,074 appearances
0.2%08/04 0.2%08/18

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.5 points across the whole range). He plays the same at the bottom as at the top.

Silver — 53.9% from 330 gamesGold — 52.5% from 3,909 gamesDiamond — 48.0% from 10,150 gamesMythic — 47.8% from 77,710 gamesLegendary — 49.6% from 29,965 gamesMasters — 50.7% from 1,097 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Legendary).

MapWin rateGamesTrust
Kaboom Canyon Heistprev. season 56.5%
1705 67
Ring of Fire Hot Zoneprev. season 53.9%
6298 86
Bridge Too Far Heistprev. season 54.9%
284 40
Dueling Beetles Hot Zoneprev. season 49.1%
3904 79
Open Business Hot Zoneprev. season 49.1%
4006 79
Layer Cake Bountyprev. season 51.6%
364 43
Shooting Star Bountyprev. season 51.1%
313 41
Center Stage Brawl Ballprev. season 50.2%
448 47
Crystal Arcade Gem Grabprev. season 48.4%
1099 60
Safe Zone Heistprev. season 49.7%
368 44
Rustic Arcade Gem Grabprev. season 47.8%
1135 60
New Horizons Knockoutprev. season 48.8%
529 49
Gem Fort Gem Grabprev. season 47.7%
955 58
Undermine Gem Grabprev. season 47.0%
1229 62
Belle's Rock Knockoutprev. season 48.1%
397 45
Out in the Open Knockoutprev. season 46.7%
720 54
Hideout Bountyprev. season 47.8%
293 40
Hot Potato Heistprev. season 48.1%
237 37
Pinball Dreams Brawl Ballprev. season 47.1%
463 47
Double Swoosh Gem Grabprev. season 45.6%
1207 61
Deathcap Trap Gem Grabprev. season 45.2%
1357 63
Safe(r) Zone Heist 56.3%
16 0
Hard Rock Mine Gem Grabprev. season 45.2%
959 58
Dry Season Bountyprev. season 45.6%
465 47
Parallel Plays Hot Zoneprev. season 45.7%
199 34
Triple Dribble Brawl Ballprev. season 45.2%
290 40
Flaring Phoenix Knockoutprev. season 42.3%
430 46
Sneaky Fields Brawl Ballprev. season 42.0%
293 40

Against whom

Direct duels in Knockout: how Finx does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 38.6% against Kenji in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Finx counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Finx here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 61.4% 171 games Nori 58.7% 63 games Edgar 50.0% 136 games Byron 47.7% 86 games Piper 43.4% 83 games Willow 40.5% 74 games

Who plays him best

Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.