Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +0.3 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Hot Zone: how Finx does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bo
56.8%
4,292 games
Ash
63.3%
297 games
Kenji
57.0%
1,136 games
Tick
55.8%
1,596 games
Surge
54.5%
3,637 games
Griff
53.7%
5,584 games
Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | フォクシー 🍥 | Legendary | 26 | 45.9% | 69.2% |
| 2 | super | Legendary | 24 | 44.9% | 66.7% |
| 3 | ТrydnyyBo3pасТ | Legendary | 36 | 44.1% | 58.3% |
| 4 | aru_nai | Legendary | 34 | 43.2% | 55.9% |
| 5 | M0NG2 | Legendary | 35 | 42.8% | 54.3% |