Wins late — in Brawl Ball 7.7 points better in long rounds than in short ones (47.1% against 39.4%, split at 112 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/13, 10 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Mythic) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Ring of Fire Hot Zone | 51.0% | 4375 | 81 | ||
| Rustic Arcade Gem Grab | 51.0% | 1644 | 66 | ||
| Dueling Beetles Hot Zone | 49.2% | 2359 | 71 | ||
| Crystal Arcade Gem Grab | 49.1% | 1423 | 64 | ||
| Open Business Hot Zone | 48.0% | 3227 | 76 | ||
| New Horizons Knockout | 48.8% | 967 | 58 | ||
| Pinball Dreams Brawl Ball | 48.8% | 733 | 54 | ||
| Undermine Gem Grab | 47.5% | 1572 | 65 | ||
| Hideout Bounty | 47.8% | 673 | 53 | ||
| Deathcap Trap Gem Grab | 46.9% | 1532 | 65 | ||
| Out in the Open Knockout | 47.0% | 1191 | 61 | ||
| Parallel Plays Hot Zone | 46.7% | 347 | 43 | ||
| Layer Cake Bounty | 45.5% | 561 | 50 | ||
| Shooting Star Bounty | 45.3% | 633 | 52 | ||
| Double Swoosh Gem Grab | 44.9% | 1062 | 59 | ||
| Dry Season Bounty | 44.8% | 852 | 56 | ||
| Bridge Too Far Heist | 45.6% | 329 | 42 | ||
| Center Stage Brawl Ball | 44.7% | 490 | 48 | ||
| Kaboom Canyon Heist | 44.5% | 636 | 52 | ||
| Hot Potato Heist | 45.0% | 189 | 34 | ||
| Flaring Phoenix Knockout | 43.9% | 679 | 53 | ||
| Hard Rock Mine Gem Grab | 43.3% | 1267 | 62 | ||
| Gem Fort Gem Grab | 43.0% | 1116 | 60 | ||
| Safe Zone Heist | 42.9% | 326 | 42 | ||
| Belle's Rock Knockout | 41.2% | 558 | 50 | ||
| Triple Dribble Brawl Ball | 39.5% | 377 | 44 | ||
| Sneaky Fields Brawl Ball | 37.3% | 308 | 41 |
Direct duels in Hot Zone: how Finx does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed for Mythic.
Worst case: 35.8% against Sandy in Hot Zone. On average the worst case sits at 34.1%.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Mythic.
Edgar
57.0%
630 games
Bo
55.9%
857 games
Griff
54.9%
1,126 games
Surge
55.5%
712 games
Carl
65.3%
101 games
Emz
53.1%
651 games
Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | フォクシー 🍥 | Legendary | 26 | 47.0% | 69.2% |
| 2 | ТrydnyyBo3pасТ | Legendary | 36 | 45.1% | 58.3% |
| 3 | 愛𝐀𝐬𝐭𝐫𝐚𝐋 | Mythic | 20 | 45.1% | 65.0% |
| 4 | M0NG2 | Legendary | 23 | 43.7% | 56.5% |
| 5 | せー | Legendary | 26 | 39.6% | 38.5% |