Best map: Undermine with 66.7% from 12 games.
Wins early — in Hot Zone 4.4 points better in short rounds than in long ones (50.9% against 46.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −0.0 points across the whole range). He plays the same at the bottom as at the top.
Bounty▾
Where this brawler works (ranked, Bronze). Filtered to Bounty: 3 of 18 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star ![]() |
58.3% | 12 | 0 | ||
Layer Cake ![]() |
40.0% | 10 | 0 | ||
Dry Season ![]() |
17.6% | 17 | 0 |
Direct duels in Bounty: how Finx does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 35.1% against Frank in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
Nobody counters Finx here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
54.8%
416 games
Gray
64.2%
67 games
Bolt
60.7%
84 games
Edgar
50.7%
444 games
Stu
57.7%
78 games
Tick
51.6%
161 games
Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | nixo💚edui | Legendary | 20 | 37.8% | 80.0% |
| 2 | MrDuet | Legendary | 24 | 33.5% | 54.2% |
| 3 | バヤリースでも呑めよ | Diamond | 23 | 32.1% | 47.8% |