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EN

Finx

Mythic All games Bounty
51.4%Win rate in Bounty
13,998Games
98Trust Score
36. of 106Rank in Bounty

Best map: Abracadabra with 64.9% from 1,684 games.

Trophy Roadchange

Profile

Win ratePopularity 9.BreadthCounter safetyStar rate
Win rate 70.51.4 %
Popularity 9.0.23 %
Breadth 73.39% of maps
Counter safety 88.39.4 %
Star rate 20.15.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 16 days. 11 earlier days are left out — below 83 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/05 — 54.7% from 139 appearances08/06 — 56.7% from 904 appearances08/07 — 48.1% from 212 appearances08/08 — 46.6% from 311 appearances08/09 — 49.4% from 245 appearances08/11 — 53.8% from 208 appearances08/12 — 53.2% from 310 appearances08/13 — 47.5% from 2,034 appearances08/14 — 51.9% from 2,057 appearances08/15 — 51.6% from 1,752 appearances08/16 — 49.8% from 2,196 appearances08/17 — 50.5% from 1,016 appearances08/18 — 54.7% from 989 appearances08/19 — 53.4% from 436 appearances08/20 — 53.2% from 816 appearances08/24 — 63.2% from 136 appearances
54.7%08/05 63.2%08/24

Pick rate

08/05 — 0.1% from 139 appearances08/06 — 0.4% from 904 appearances08/07 — 0.4% from 212 appearances08/08 — 0.4% from 311 appearances08/09 — 0.6% from 245 appearances08/11 — 0.2% from 208 appearances08/12 — 0.2% from 310 appearances08/13 — 0.2% from 2,034 appearances08/14 — 0.3% from 2,057 appearances08/15 — 0.3% from 1,752 appearances08/16 — 0.3% from 2,196 appearances08/17 — 0.2% from 1,016 appearances08/18 — 0.1% from 989 appearances08/19 — 0.1% from 436 appearances08/20 — 0.2% from 816 appearances08/24 — 0.2% from 136 appearances
0.1%08/05 0.2%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 167 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 55.6%
1377 63
Crystal Clearing Bounty 53.1%
3371 77
Shooting Star Bounty 51.9%
2520 72
Supercut Bounty 51.7%
2055 69
Hideout Bounty 52.6%
553 50
Tasty Berry Bounty 50.1%
1880 68
Choral Chambers Bounty 52.9%
278 39
Watermelons Bounty 52.1%
219 36
Layer Cake Bounty 46.6%
816 55
Deathcap Trap Bounty 43.1%
204 35
Dry Season Bounty 41.8%
725 54

Against whom

Direct duels in Bounty: how Finx does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 34.7% against Frank in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

Nobody counters Finx here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 55.0% 409 games Bolt 61.7% 81 games Edgar 51.1% 436 games Stu 57.7% 78 games Tick 51.9% 160 games Byron 50.4% 226 games

Who plays him best soon

Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nixo💚edui Legendary 20 37.9% 80.0%
2 MrDuet Legendary 21 33.8% 57.1%
3 バヤリースでも呑めよ Diamond 23 32.2% 47.8%