My roster

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Finx

Mythic Ranked · Masters Heist
53.8%Win rate in Heist
346Games
43Trust Score
25. of 75Rank in Heist
+12.9Skill bonus

Best map: Kaboom Canyon with 58.6% from 770 games.

Wins early — in Hot Zone 4.4 points better in short rounds than in long ones (50.9% against 46.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 19.
Win rate 67.53.8 %
Popularity 48.0.50 %
Breadth 23.3% of maps
Counter safety 53.35.3 %
Star rate 19.4.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 67th means “better than 67% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +12.9 — rewards skill: from Gold to Masters the win rate climbs by 12.9 points (regression 43.5% to 56.5%). The higher the tier, the better he does.

Gold — 44.8% from 1,065 gamesDiamond — 49.2% from 1,222 gamesMythic — 47.8% from 4,866 gamesLegendary — 55.3% from 3,519 gamesMasters — 53.8% from 346 games
GoldDiamondMythicLegendaryMasters

On which maps

Heist

Where this brawler works (ranked, Masters). Filtered to Heist: 4 of 20 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Kaboom Canyon Heist 58.6%
770 55
Bridge Too Far Heistprev. season 51.0%
1403 64
Hot Potato Heistprev. season 47.2%
871 56
Safe Zone Heistprev. season 46.2%
1474 64

Against whom

Direct duels in Heist: how Finx does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 35.1% against Frank in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

Nobody counters Finx here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 57.6% 425 games Chuck 58.7% 259 games 8-Bit 56.2% 363 games Kaze 53.9% 727 games Mico 56.4% 298 games Colt 51.1% 759 games

Who plays him best soon

Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nixo💚edui Legendary 20 37.8% 80.0%
2 MrDuet Legendary 24 33.5% 54.2%
3 バヤリースでも呑めよ Diamond 23 32.1% 47.8%