My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Finx

Mythic Ranked · Diamond Hot Zone
50.1%Win rate in Hot Zone
5,103Games
83Trust Score
44. of 105Rank in Hot Zone

Best map: Ring of Fire with 54.9% from 2,122 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 12.Counter safetyStar rate
Win rate 59.50.1 %
Popularity 46.0.44 %
Breadth 12.3% of maps
Counter safety 24.32.3 %
Star rate 32.16.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 59th means “better than 59% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 15 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/05 — 47.5% from 177 appearances08/06 — 48.4% from 128 appearances08/12 — 49.4% from 89 appearances08/13 — 45.2% from 135 appearances08/14 — 51.5% from 167 appearances08/15 — 44.7% from 161 appearances08/16 — 51.6% from 188 appearances08/17 — 50.3% from 173 appearances08/18 — 49.2% from 183 appearances08/20 — 49.6% from 927 appearances08/21 — 51.7% from 1,342 appearances08/22 — 48.1% from 846 appearances08/23 — 51.9% from 663 appearances08/24 — 48.2% from 784 appearances08/25 — 50.8% from 508 appearances
47.5%08/05 50.8%08/25

Pick rate

08/05 — 0.2% from 177 appearances08/06 — 0.2% from 128 appearances08/12 — 0.2% from 89 appearances08/13 — 0.2% from 135 appearances08/14 — 0.3% from 167 appearances08/15 — 0.3% from 161 appearances08/16 — 0.3% from 188 appearances08/17 — 0.2% from 173 appearances08/18 — 0.3% from 183 appearances08/20 — 0.5% from 927 appearances08/21 — 0.5% from 1,342 appearances08/22 — 0.4% from 846 appearances08/23 — 0.4% from 663 appearances08/24 — 0.4% from 784 appearances08/25 — 0.4% from 508 appearances
0.2%08/05 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.1 points across the whole range). He plays the same at the bottom as at the top.

Silver — 56.6% from 309 gamesGold — 51.7% from 4,928 gamesDiamond — 49.6% from 6,648 gamesMythic — 49.2% from 29,528 gamesLegendary — 51.3% from 15,559 gamesMasters — 51.4% from 502 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Hot Zone

Where this brawler works (ranked, Diamond). Filtered to Hot Zone: 4 of 30 maps. 1 of 4 rows are too thin for Diamond alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zone 54.9%
2122 70
Dueling Beetles Hot Zone 49.7%
1216 61
Open Business Hot Zone 44.8%
1610 66
Parallel Plays Hot Zone+Mythicprev. season 43.9%
1273 62

Against whom

Direct duels in Hot Zone: how Finx does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 35.4% against Frank in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bo 57.2% 1,450 games Ash 67.0% 182 games Tick 58.1% 797 games Bolt 62.6% 273 games Kenji 60.1% 411 games Bibi 58.9% 404 games

Who plays him best soon

Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nixo💚edui Legendary 22 36.8% 72.7%
2 MrDuet Legendary 24 33.3% 54.2%
3 バヤリースでも呑めよ Diamond 23 31.9% 47.8%