My roster

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EN

Finx

Mythic Ranked · Silver
53.1%Win rate across all maps
1,137Games
60Trust Score
38. of 105Rank by score

Best map: Open Business with 65.9% from 91 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 10.BreadthCounter safetyStar rate
Win rate 68.53.1 %
Popularity 10.0.09 %
Breadth 32.10% of maps
Counter safety 91.34.9 %
Star rate 19.16.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 58.6% from 215 appearances08/21 — 53.8% from 182 appearances08/22 — 43.2% from 148 appearances08/23 — 54.5% from 132 appearances08/24 — 52.5% from 219 appearances08/25 — 53.3% from 195 appearances
58.6%08/20 53.3%08/25

Pick rate

08/20 — 0.1% from 215 appearances08/21 — 0.1% from 182 appearances08/22 — 0.1% from 148 appearances08/23 — 0.1% from 132 appearances08/24 — 0.1% from 219 appearances08/25 — 0.1% from 195 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.1 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 50.6% from 308 gamesSilver — 53.0% from 1,168 gamesGold — 49.8% from 13,812 gamesDiamond — 48.4% from 17,721 gamesMythic — 47.8% from 83,592 gamesLegendary — 49.9% from 33,062 gamesMasters — 51.0% from 1,156 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Open Business Hot Zone 65.9%
91 23
Out in the Open Knockout 71.4%
49 13
Rustic Arcade Gem Grab 61.9%
63 17
Dueling Beetles Hot Zone 57.5%
80 21
Shooting Star Bountyprev. season 61.0%
41 11
Center Stage Brawl Ball 63.0%
27 4
Pinball Dreams Brawl Ballprev. season 59.4%
32 7
Layer Cake Bountyprev. season 55.9%
34 8
Sneaky Fields Brawl Ballprev. season 57.1%
28 5
Flaring Phoenix Knockout 55.2%
29 6
Belle's Rock Knockoutprev. season 51.4%
37 9
Parallel Plays Hot Zone 51.4%
35 8
Ring of Fire Hot Zone 47.8%
113 26
Hard Rock Mine Gem Grab 49.0%
51 14
Dry Season Bounty 48.8%
41 11
Spiraling Out Brawl Ball 48.6%
35 8
Hot Potato Heistprev. season 50.0%
22 1
New Horizons Knockoutprev. season 48.5%
33 7
Kaboom Canyon Heist 47.8%
23 2
Pit Stop Heist 47.8%
23 2
Bridge Too Far Heistprev. season 47.6%
21 1
Safe Zone Heist 47.1%
17 0
Double Swoosh Gem Grabprev. season 46.2%
39 10
Gem Fort Gem Grab 45.8%
48 13
Hideout Bounty 45.8%
48 13
Safe(r) Zone Heist 43.8%
16 0
Undermine Gem Grab 44.0%
50 14
Triple Dribble Brawl Ballprev. season 37.0%
27 4

Who beats Finx and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nixo💚edui Legendary 22 36.6% 72.7%
2 MrDuet Legendary 24 33.1% 54.2%
3 バヤリースでも呑めよ Diamond 23 31.7% 47.8%