Wins early — in Knockout 13.5 points better in short rounds than in long ones (22.5% against 36.1%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +4.9 — rewards skill: from Gold to Mythic the win rate climbs by 4.9 points (regression 37.3% to 42.2%). The higher the tier, the better he does.
Direct duels in Gem Grab: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
69.8%
248 games
Trunk
58.5%
364 games
Lily
57.9%
126 games
Bo
52.7%
336 games
Kaze
50.5%
780 games
Chester
55.4%
157 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | LuSibehSiasui | Diamond | 20 | 35.5% | 75.0% |
| 2 | Temu製のおにぎり | Diamond | 24 | 31.3% | 50.0% |