For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Split Difference. 08/06 to 08/20, 3 days. 3 earlier days are left out — below 354 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Trunk
54.6%
476 games
Bolt
55.7%
194 games
Carl
55.9%
170 games
Meeple
53.7%
257 games
Gray
51.7%
387 games
Kaze
48.8%
1,509 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 好 | Spike | Legendary | 30 | 44.2% | 90.0% |
| 2 | lordex☯️ | Masters | 27 | 43.7% | 92.6% |
| 3 | NAMA Dreit | Legendary | 162 | 42.9% | 53.7% |
| 4 | Xenon🎱 | Legendary | 59 | 41.3% | 62.7% |
| 5 | 威寶天糖 | Masters | 21 | 40.7% | 90.5% |