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← Overview

Frank

Tank Epic Ranked · Diamond
50.2%Win rate across all maps
17,551Games
100Trust Score
53. of 105Rank by score
+11.2Skill bonus

Best map: Sneaky Fields with 54.0% from 2,604 games.

Wins early — in Knockout 13.5 points better in short rounds than in long ones (22.5% against 36.1%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/03 to 08/21, 15 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.

Picked more often — 0.6% to 0.8% pick rate, up 45 %. The win rate moved 2.7 points down.

Win rate

08/03 — 48.9% from 567 appearances08/04 — 47.9% from 2,356 appearances08/05 — 47.9% from 7,486 appearances08/06 — 49.7% from 7,450 appearances08/11 — 46.2% from 881 appearances08/12 — 47.5% from 2,512 appearances08/13 — 49.9% from 3,801 appearances08/14 — 49.1% from 4,629 appearances08/15 — 49.0% from 4,630 appearances08/16 — 48.9% from 5,167 appearances08/17 — 49.7% from 5,744 appearances08/18 — 48.6% from 5,790 appearances08/19 — 48.1% from 1,448 appearances08/20 — 51.1% from 6,408 appearances08/21 — 49.6% from 11,143 appearances
48.9%08/03 49.6%08/21

Pick rate

08/03 — 1.4% from 567 appearances08/04 — 1.4% from 2,356 appearances08/05 — 1.4% from 7,486 appearances08/06 — 1.4% from 7,450 appearances08/11 — 0.9% from 881 appearances08/12 — 1.0% from 2,512 appearances08/13 — 1.0% from 3,801 appearances08/14 — 1.1% from 4,629 appearances08/15 — 1.1% from 4,630 appearances08/16 — 1.1% from 5,167 appearances08/17 — 1.1% from 5,744 appearances08/18 — 1.2% from 5,790 appearances08/19 — 1.2% from 1,448 appearances08/20 — 0.6% from 6,408 appearances08/21 — 0.8% from 11,143 appearances
1.4%08/03 0.8%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.2 — rewards skill: from Bronze to Masters the win rate climbs by 11.2 points (regression 42.9% to 54.1%). The higher the tier, the better he does.

Bronze — 48.1% from 1,496 gamesSilver — 40.6% from 6,025 gamesGold — 46.6% from 48,496 gamesDiamond — 49.1% from 71,007 gamesMythic — 50.2% from 291,196 gamesLegendary — 52.5% from 31,628 gamesMasters — 50.2% from 978 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 54.0%
2604 73
Pinball Dreams Brawl Ball 53.0%
1899 68
Spiraling Out Brawl Ball 52.3%
1782 67
Open Business Hot Zone 52.6%
1047 59
Center Stage Brawl Ball 51.5%
2083 70
Dueling Beetles Hot Zone 52.1%
1203 61
Triple Dribble Brawl Ball 50.4%
1889 68
Undermine Gem Grabprev. season 50.1%
1874 68
Ring of Fire Hot Zone 48.4%
730 54
Gem Fort Gem Grabprev. season 45.9%
2087 70
Hot Potato Heistprev. season 45.4%
1384 63
Flaring Phoenix Knockoutprev. season 45.8%
720 54
Crystal Arcade Gem Grabprev. season 45.2%
1484 64
Kaboom Canyon Heistprev. season 45.4%
1068 60
Belle's Rock Knockoutprev. season 45.6%
623 51
Double Swoosh Gem Grab 45.5%
442 46
Deathcap Trap Gem Grabprev. season 44.3%
1398 64
Out in the Open Knockoutprev. season 44.8%
616 51
New Horizons Knockoutprev. season 44.8%
531 49
Hard Rock Mine Gem Grabprev. season 43.8%
1706 67
Rustic Arcade Gem Grabprev. season 44.0%
1168 61
Parallel Plays Hot Zoneprev. season 42.9%
1935 68
Safe(r) Zone Heist 42.4%
132 28
Bridge Too Far Heistprev. season 42.5%
805 55
Pit Stop Heist 42.4%
229 36
Safe Zone Heistprev. season 41.5%
933 57
Shooting Star Bountyprev. season 39.3%
572 50
Layer Cake Bountyprev. season 39.1%
957 58
Hideout Bountyprev. season 37.8%
566 50
Dry Season Bountyprev. season 37.1%
617 51

Against whom

Direct duels in Knockout: how Frank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 18.7% against Edgar in Knockout. On average the worst case sits at 26.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Willow 54.0% 150 games Kaze 48.4% 217 games Max 50.8% 65 games Trunk 50.0% 70 games Tick 48.9% 94 games Mortis 48.9% 90 games

Who plays him best

Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Temu製のおにぎり Diamond 21 32.0% 52.4%