Best map: Sneaky Fields with 55.3% from 5,147 games.
Wins early — in Knockout 13.5 points better in short rounds than in long ones (22.5% against 36.1%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Goldchange
08/01 to 08/21, 13 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/21.
Picked more often — 1.1% to 1.4% pick rate, up 22 %. The win rate moved 3.8 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.2 — rewards skill: from Bronze to Masters the win rate climbs by 11.2 points (regression 42.9% to 54.1%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields ![]() |
55.3% | 5147 | 83 | ||
Center Stage ![]() |
54.9% | 4407 | 81 | ||
Spiraling Out ![]() |
54.6% | 4139 | 80 | ||
Triple Dribble ![]() |
54.4% | 4069 | 80 | ||
Pinball Dreams ![]() |
53.6% | 4444 | 81 | ||
Dueling Beetles ![]() |
51.4% | 2327 | 71 | ||
Open Business ![]() |
51.0% | 2117 | 70 | ||
Ring of Fire ![]() |
46.7% | 1648 | 66 | ||
Deathcap Trap prev. season |
48.5% | 165 | 32 | ||
Double Swoosh ![]() |
41.8% | 1090 | 60 | ||
Undermine ![]() |
41.6% | 846 | 56 | ||
Gem Fort ![]() |
41.3% | 954 | 58 | ||
Hard Rock Mine ![]() |
39.7% | 776 | 55 | ||
Crystal Arcade prev. season |
37.2% | 218 | 36 | ||
Parallel Plays ![]() |
34.9% | 1057 | 59 | ||
Layer Cake ![]() |
33.3% | 627 | 52 | ||
Pit Stop ![]() |
33.4% | 721 | 54 | ||
Rustic Arcade ![]() |
32.9% | 687 | 53 | ||
Hideout ![]() |
31.6% | 569 | 50 | ||
Dry Season ![]() |
30.1% | 559 | 50 | ||
Kaboom Canyon ![]() |
30.5% | 734 | 54 | ||
Shooting Star ![]() |
29.4% | 578 | 50 | ||
Hot Potato ![]() |
29.7% | 828 | 56 | ||
Flaring Phoenix ![]() |
28.5% | 611 | 51 | ||
Out in the Open ![]() |
27.6% | 579 | 50 | ||
Safe(r) Zone ![]() |
27.2% | 670 | 53 | ||
Safe Zone ![]() |
26.1% | 629 | 52 | ||
New Horizons ![]() |
25.6% | 587 | 51 | ||
Belle's Rock ![]() |
25.3% | 581 | 50 | ||
Bridge Too Far ![]() |
23.5% | 634 | 52 |
Direct duels in Knockout: how Frank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 18.8% against Edgar in Knockout. On average the worst case sits at 26.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Willow
53.9%
152 games
Kaze
48.2%
218 games
Max
50.8%
65 games
Trunk
50.0%
70 games
Tick
48.4%
95 games
Mortis
47.8%
92 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Temu製のおにぎり | Diamond | 21 | 32.0% | 52.4% |