Best map: Sneaky Fields with 55.9% from 6,465 games.
Wins early — in Hot Zone 3.2 points better in short rounds than in long ones (49.8% against 46.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
08/04 to 08/19, 16 days. 9 earlier days are left out — below 382 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.8 — rewards skill: from Bronze to Masters the win rate climbs by 8.8 points (regression 44.5% to 53.3%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields prev. season |
55.9% | 6465 | 86 | ||
Open Business prev. season |
56.0% | 2439 | 72 | ||
Pinball Dreams prev. season |
55.0% | 3468 | 77 | ||
Center Stage prev. season |
53.8% | 3212 | 76 | ||
Ring of Fire prev. season |
54.3% | 787 | 55 | ||
Triple Dribble prev. season |
52.1% | 3315 | 76 | ||
Dueling Beetles prev. season |
52.2% | 2366 | 71 | ||
Hot Potato prev. season |
54.1% | 471 | 47 | ||
Double Swoosh prev. season |
51.8% | 1019 | 59 | ||
Undermine prev. season |
51.9% | 909 | 57 | ||
Flaring Phoenix prev. season |
52.8% | 504 | 48 | ||
New Horizons prev. season |
52.1% | 424 | 46 | ||
Crystal Arcade prev. season |
49.5% | 860 | 56 | ||
Out in the Open prev. season |
50.8% | 301 | 41 | ||
Hard Rock Mine prev. season |
48.1% | 972 | 58 | ||
Parallel Plays prev. season |
47.5% | 808 | 55 | ||
Spiraling Out ![]() |
62.5% | 24 | 3 | ||
Layer Cake prev. season |
46.7% | 627 | 52 | ||
Kaboom Canyon prev. season |
48.8% | 162 | 31 | ||
Belle's Rock prev. season |
46.7% | 323 | 42 | ||
Gem Fort prev. season |
45.0% | 923 | 57 | ||
Deathcap Trap prev. season |
44.2% | 617 | 51 | ||
Rustic Arcade prev. season |
42.6% | 176 | 33 | ||
Bridge Too Far prev. season |
41.5% | 106 | 25 | ||
Hideout prev. season |
39.7% | 224 | 36 | ||
Safe Zone prev. season |
37.8% | 119 | 27 | ||
Dry Season prev. season |
39.6% | 245 | 37 | ||
Shooting Star prev. season |
36.9% | 160 | 31 |
Direct duels in Knockout: how Frank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 21.1% against Bo in Bounty. On average the worst case sits at 27.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Willow
54.6%
269 games
Trunk
52.5%
120 games
Tick
50.9%
161 games
Kaze
48.4%
374 games
Najia
53.2%
79 games
Meeple
51.9%
77 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | LuSibehSiasui | Mythic | 27 | 34.7% | 63.0% |
| 2 | NAMA Dreit | Legendary | 35 | 31.3% | 45.7% |
| 3 | Temu製のおにぎり | Diamond | 26 | 30.6% | 46.2% |
| 4 | しゅん | Diamond | 20 | 29.8% | 45.0% |
| 5 | Brawler | Gold | 21 | 26.8% | 28.6% |