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← Overview

Frank

Tank Epic Ranked · Gold Center Stage Brawl Ball
56.9%Win rate on Center Stage
522Games here
2.8%Pick rate
49Trust Score
6. of 99Rank on this map

Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (53.0% against 48.0%, split at 112 s). A pick for pace — if the game drags on, it works against him.

History

Only Center Stage. 08/04 to 08/20, 4 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/20.

Win rate

08/04 — 67.0% from 88 appearances08/05 — 55.9% from 186 appearances08/06 — 49.5% from 105 appearances08/20 — 56.9% from 522 appearances
67.0%08/04 56.9%08/20

Pick rate

08/04 — 5.0% from 88 appearances08/05 — 4.2% from 186 appearances08/06 — 3.3% from 105 appearances08/20 — 3.0% from 522 appearances
5.0%08/04 3.0%08/20

Across the ranks

Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +1.0 points across the whole range). He plays the same at the bottom as at the top.

Gold — 56.1% from 996 gamesDiamond — 52.2% from 6,259 gamesMythic — 53.8% from 41,174 gamesLegendary — 53.8% from 3,159 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Brawl Ball: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed for Gold.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Gold.

Trunk 64.5% 217 games Edgar 57.2% 631 games Bull 63.1% 195 games Griff 57.9% 354 games Bibi 58.4% 296 games Rico 60.1% 223 games

Who plays him best

Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.