There are barely any games for this brawler on Deathcap Trap — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus +5.3 — rewards skill: 52.6% in Legendary, only 47.2% in Gold.
Wins early — in Brawl Ball 6.5 points better in short rounds than in long ones (55.1% against 48.7%, split at 112 s). A pick for pace — if the game drags on, it works against him.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Pro) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Gem Grab: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Pro yet.
Worst case: 35.6% against Bolt in Gem Grab. On average the worst case sits at 35.1%.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Pro yet.
Bolt
60.0%
448 games
Clancy
55.1%
381 games
Bo
51.2%
1,942 games
Surge
50.9%
2,334 games
Tara
51.2%
1,739 games
Starr Nova
52.0%
938 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound. To the full list