Skill bonus +5.3 — rewards skill: 52.6% in Legendary, only 47.3% in Gold.
Wins early — in Brawl Ball 6.3 points better in short rounds than in long ones (55.3% against 49.0%, split at 112 s). A pick for pace — if the game drags on, it works against him.
08/04 to 08/06, 3 days. 15 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/06.
The numbers above are for Hideout. Here is the rest of the rotation for comparison (ranked, Gold) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Center Stage Brawl Ball | 56.1% | 421 | 46 | ||
| Pinball Dreams Brawl Ball | 55.7% | 431 | 46 | ||
| Triple Dribble Brawl Ball | 55.1% | 441 | 46 | ||
| Sneaky Fields Brawl Ball | 53.3% | 490 | 48 | ||
| Dueling Beetles Hot Zone | 55.0% | 289 | 40 | ||
| Open Business Hot Zone | 54.1% | 318 | 41 | ||
| Ring of Fire Hot Zone | 51.9% | 264 | 39 | ||
| Deathcap Trap Gem Grab | 49.7% | 153 | 30 | ||
| Double Swoosh Gem Grab | 48.1% | 181 | 33 | ||
| Out in the Open Knockout | 47.6% | 82 | 21 | ||
| Hot Potato Heist | 45.9% | 148 | 30 | ||
| Hard Rock Mine Gem Grab | 45.1% | 153 | 30 | ||
| Safe Zone Heist | 44.1% | 202 | 35 | ||
| Flaring Phoenix Knockout | 43.4% | 145 | 30 | ||
| Kaboom Canyon Heist | 42.2% | 199 | 34 | ||
| Layer Cake Bounty | 41.0% | 117 | 26 | ||
| Undermine Gem Grab | 41.4% | 162 | 31 | ||
| Parallel Plays Hot Zone | 41.3% | 206 | 35 | ||
| Gem Fort Gem Grab | 40.7% | 162 | 31 | ||
| Belle's Rock Knockout | 39.4% | 109 | 25 | ||
| Rustic Arcade Gem Grab | 40.0% | 180 | 33 | ||
| Crystal Arcade Gem Grab | 38.8% | 201 | 35 | ||
| New Horizons Knockout | 35.2% | 105 | 25 | ||
| Dry Season Bounty | 35.9% | 128 | 28 | ||
| Bridge Too Far Heist | 35.2% | 128 | 28 | ||
| Hideout Bounty | 29.0% | 138 | 29 | ||
| Shooting Star Bounty | 26.1% | 119 | 27 |
Direct duels in Bounty: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Worst case: 32.4% against Tick in Bounty. On average the worst case sits at 35.7%.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Tick
50.8%
256 games
Meeple
51.8%
166 games
Brock
48.2%
521 games
Max
49.0%
145 games
Bo
50.0%
98 games
Nori
48.9%
139 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound. To the full list