Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (53.0% against 48.0%, split at 112 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Silver.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Nori
66.7%
90 games
Kaze
47.7%
153 games
Edgar
43.8%
249 games
Colt
41.3%
138 games
Rico
33.3%
60 games
8-Bit
35.2%
88 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.