Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (53.0% against 48.0%, split at 112 s). A pick for pace — if the game drags on, it works against him.
Only Rustic Arcade. 08/05 to 08/18, 7 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/18.
Direct duels in Gem Grab: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Griff
50.0%
78 games
Edgar
47.9%
167 games
Emz
50.0%
70 games
Kaze
47.7%
88 games
Crow
45.0%
60 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.