There are barely any games for this brawler on Shooting Star — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus +5.4 — rewards skill: 52.6% in Legendary, only 47.3% in Gold.
Wins early — in Brawl Ball 6.5 points better in short rounds than in long ones (55.1% against 48.7%, split at 112 s). A pick for pace — if the game drags on, it works against him.
The numbers above are for Shooting Star. Here is the rest of the rotation for comparison (ranked, Pro) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Bounty: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers — the numbers are not enough for Pro yet.
Worst case: 32.4% against Tick in Bounty. On average the worst case sits at 35.6%.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Pro yet.
Tick
50.8%
256 games
Meeple
51.8%
166 games
Brock
48.0%
519 games
Max
49.0%
145 games
Bo
50.0%
98 games
Nori
48.9%
139 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound. To the full list