My roster

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Frank

Tank Epic Ranked · Masters Brawl Ball
55.9%Win rate in Brawl Ball
476Games
47Trust Score
12. of 84Rank in Brawl Ball
−2.0Skill bonus

Best map: Open Business with 56.3% from 2,744 games.

Wins early — in Hot Zone 5.2 points better in short rounds than in long ones (52.7% against 47.6%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularity 58.BreadthCounter safetyStar rate
Win rate 81.55.9 %
Popularity 58.0.66 %
Breadth 68.17% of maps
Counter safety 90.44.4 %
Star rate 88.27.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −2.0 — punishes weak opponents: from Bronze to Masters the win rate drops by 2.0 points (regression 54.0% to 52.0%). Higher up he gets outplayed.

Bronze — 58.8% from 2,141 gamesSilver — 56.2% from 8,984 gamesGold — 53.3% from 103,772 gamesDiamond — 52.1% from 64,839 gamesMythic — 52.5% from 176,252 gamesLegendary — 54.9% from 17,620 gamesMasters — 55.9% from 476 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Brawl Ball

Where this brawler works (ranked, Masters). Filtered to Brawl Ball: 4 of 21 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 60.5%
473 47
Pinball Dreams Brawl Ballprev. season 55.3%
3770 78
Center Stage Brawl Ballprev. season 54.7%
3517 77
Triple Dribble Brawl Ballprev. season 52.0%
3553 77

Against whom

Direct duels in Brawl Ball: how Frank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 25.4% against Bo in Bounty. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Jacky 65.8% 1,205 games Bibi 60.4% 16,013 games Doug 60.8% 3,640 games Griff 59.1% 20,027 games Bull 59.2% 10,890 games Ash 60.3% 1,881 games

Who plays him best soon

Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 lordex☯️ Legendary 25 42.2% 92.0%
2 NAMA Dreit Legendary 128 40.1% 51.6%
3 Xenon🎱 Legendary 23 39.3% 82.6%
4 كج𝒜𝓃𝑔𝑒𝓁𝑜 Legendary 24 37.1% 70.8%
5 Potential Legendary 145 36.9% 45.5%