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Frank

Tank Epic Ranked · Silver Brawl Ball
56.2%Win rate in Brawl Ball
8,574Games
91Trust Score
7. of 105Rank in Brawl Ball

Best map: Sneaky Fields with 57.6% from 1,876 games.

Wins early — in Hot Zone 4.8 points better in short rounds than in long ones (52.7% against 47.9%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 64.Counter safetyStar rate
Win rate 87.56.2 %
Popularity 96.4.10 %
Breadth 64.23% of maps
Counter safety 88.44.5 %
Star rate 79.26.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 7 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.

Win rate

08/05 — 55.2% from 67 appearances08/20 — 56.0% from 1,699 appearances08/21 — 55.4% from 1,386 appearances08/22 — 55.7% from 1,116 appearances08/23 — 54.5% from 1,157 appearances08/24 — 57.1% from 1,822 appearances08/25 — 58.1% from 1,352 appearances
55.2%08/05 58.1%08/25

Pick rate

08/05 — 3.7% from 67 appearances08/20 — 3.8% from 1,699 appearances08/21 — 4.1% from 1,386 appearances08/22 — 4.1% from 1,116 appearances08/23 — 4.5% from 1,157 appearances08/24 — 4.4% from 1,822 appearances08/25 — 3.9% from 1,352 appearances
3.7%08/05 3.9%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 58.4% from 2,073 gamesSilver — 56.1% from 8,753 gamesGold — 53.3% from 100,994 gamesDiamond — 52.1% from 64,175 gamesMythic — 52.5% from 176,156 gamesLegendary — 54.9% from 17,582 gamesMasters — 55.9% from 476 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Brawl Ball

Where this brawler works (ranked, Silver). Filtered to Brawl Ball: 7 of 32 maps.

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 57.6%
1876 68
Spiraling Out Brawl Ball 56.9%
1613 66
Pinball Dreams Brawl Ball 55.7%
1726 67
Triple Dribble Brawl Ball 55.7%
1647 66
Center Stage Brawl Ball 55.1%
1685 66
Beach Ball Brawl Ball 64.3%
14 0
Pinhole Punt Brawl Ball 61.5%
13 0

Against whom

Direct duels in Brawl Ball: how Frank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 25.5% against Bo in Bounty. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Jacky 65.8% 1,181 games Bibi 60.4% 15,647 games Doug 60.6% 3,547 games Griff 59.1% 19,586 games Bull 59.1% 10,624 games Ash 60.4% 1,840 games

Who plays him best soon

Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 lordex☯️ Legendary 25 42.3% 92.0%
2 NAMA Dreit Legendary 128 40.2% 51.6%
3 Xenon🎱 Legendary 23 39.5% 82.6%
4 كج𝒜𝓃𝑔𝑒𝓁𝑜 Legendary 24 37.2% 70.8%
5 日韓ハーフテヨン Mythic 39 37.0% 59.0%