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EN

Frank

Tank Epic Ranked · Silver Gem Grab
41.5%Win rate in Gem Grab
2,929Games
75Trust Score
70. of 105Rank in Gem Grab
+3.6Skill bonus

Best map: Sneaky Fields with 57.0% from 1,821 games.

Wins early — in Hot Zone 4.3 points better in short rounds than in long ones (52.3% against 48.0%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 25.Star rate
Win rate 30.41.5 %
Popularity 84.1.47 %
Breadth 60.20% of maps
Counter safety 25.29.1 %
Star rate 60.26.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.

Win rate

08/20 — 34.1% from 697 appearances08/21 — 45.4% from 485 appearances08/22 — 45.6% from 401 appearances08/23 — 45.0% from 369 appearances08/24 — 42.2% from 538 appearances08/25 — 41.5% from 439 appearances
34.1%08/20 41.5%08/25

Pick rate

08/20 — 1.6% from 697 appearances08/21 — 1.5% from 485 appearances08/22 — 1.5% from 401 appearances08/23 — 1.5% from 369 appearances08/24 — 1.4% from 538 appearances08/25 — 1.4% from 439 appearances
1.6%08/20 1.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.6 — rewards skill: from Bronze to Legendary the win rate climbs by 3.6 points (regression 43.4% to 47.0%). The higher the tier, the better he does.

Bronze — 51.6% from 1,566 gamesSilver — 41.9% from 3,065 gamesGold — 43.9% from 16,601 gamesDiamond — 46.2% from 16,765 gamesMythic — 46.1% from 47,475 gamesLegendary — 48.5% from 5,844 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Silver). Filtered to Gem Grab: 7 of 30 maps.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 66.7%
21 1
Deathcap Trap Gem Grabprev. season 42.9%
14 0
Gem Fort Gem Grab 43.7%
565 50
Hard Rock Mine Gem Grab 43.5%
556 50
Undermine Gem Grab 41.7%
559 50
Double Swoosh Gem Grab 39.7%
715 54
Rustic Arcade Gem Grab 39.3%
534 49

Against whom

Direct duels in Gem Grab: how Frank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 25.3% against Bo in Bounty. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.2% 891 games Bull 52.2% 682 games Trunk 50.9% 1,434 games Bo 50.7% 1,555 games Griff 50.2% 2,213 games Clancy 54.0% 285 games

Who plays him best soon

Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 lordex☯️ Legendary 25 42.3% 92.0%
2 NAMA Dreit Legendary 128 40.1% 51.6%
3 Xenon🎱 Legendary 20 39.8% 90.0%
4 Potential Legendary 141 36.8% 45.4%
5 كج𝒜𝓃𝑔𝑒𝓁𝑜 Legendary 22 36.1% 68.2%