Best map: Sneaky Fields with 61.1% from 481 games.
Wins early — in Hot Zone 5.2 points better in short rounds than in long ones (52.7% against 47.6%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/05 to 08/12, 5 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/12.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.1 — rewards skill: from Bronze to Masters the win rate climbs by 4.1 points (regression 47.6% to 51.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields ![]() |
61.1% | 481 | 48 | ||
Open Business prev. season |
56.3% | 2748 | 74 | ||
Pinball Dreams prev. season |
55.3% | 3778 | 78 | ||
Center Stage prev. season |
54.7% | 3525 | 77 | ||
Dueling Beetles prev. season |
52.6% | 2584 | 73 | ||
Triple Dribble prev. season |
52.0% | 3566 | 78 | ||
Ring of Fire prev. season |
53.3% | 927 | 57 | ||
Undermine prev. season |
51.8% | 1070 | 60 | ||
Double Swoosh prev. season |
51.6% | 1150 | 61 | ||
Crystal Arcade prev. season |
49.3% | 905 | 57 | ||
Belle's Rock prev. season |
48.1% | 2146 | 70 | ||
Parallel Plays prev. season |
48.9% | 895 | 57 | ||
Hot Potato prev. season |
47.3% | 4600 | 81 | ||
Flaring Phoenix prev. season |
47.4% | 2988 | 75 | ||
Hard Rock Mine prev. season |
48.3% | 1100 | 60 | ||
New Horizons prev. season |
47.4% | 1875 | 68 | ||
Out in the Open prev. season |
46.1% | 2025 | 69 | ||
Layer Cake prev. season |
47.1% | 686 | 53 | ||
Gem Fort prev. season |
45.0% | 1039 | 59 | ||
Deathcap Trap prev. season |
44.5% | 647 | 52 | ||
Shooting Star prev. season |
38.6% | 1242 | 62 |
Who beats Frank and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | lordex☯️ | Legendary | 25 | 42.0% | 92.0% |
| 2 | Xenon🎱 | Legendary | 25 | 40.2% | 84.0% |
| 3 | 威寶天糖 | Legendary | 21 | 40.0% | 90.5% |
| 4 | NAMA Dreit | Legendary | 128 | 40.0% | 51.6% |
| 5 | Potential | Legendary | 148 | 37.2% | 45.9% |