My roster

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Frank

Tank Epic Ranked · Masters Knockout
36.8%Win rate in Knockout
57Games
16Trust Score
78. of 84Rank in Knockout
+17.4Skill bonus

Best map: Sneaky Fields with 61.5% from 449 games.

Wins early — in Hot Zone 4.3 points better in short rounds than in long ones (52.3% against 48.0%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win rate 2.PopularityBreadthCounter safetyStar rate
Win rate 2.36.8 %
Popularity 13.0.08 %
Breadth 64.13% of maps
Counter safety 8.27.6 %
Star rate 12.13.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 64th means “better than 64% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +17.4 — rewards skill: from Bronze to Legendary the win rate climbs by 17.4 points (regression 31.8% to 49.2%). The higher the tier, the better he does.

Bronze — 48.4% from 1,201 gamesSilver — 31.1% from 1,947 gamesGold — 35.0% from 6,910 gamesDiamond — 44.8% from 3,937 gamesMythic — 46.4% from 7,283 gamesLegendary — 51.5% from 1,674 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 21 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Belle's Rock Knockoutprev. season 48.1%
2138 70
Flaring Phoenix Knockoutprev. season 47.4%
2984 75
New Horizons Knockoutprev. season 47.3%
1872 68
Out in the Open Knockoutprev. season 46.1%
2020 69

Against whom

Direct duels in Knockout: how Frank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 25.0% against Bo in Bounty. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Trunk 54.0% 287 games Kaze 50.2% 920 games Meeple 54.6% 174 games Gray 51.8% 255 games Ruffs 58.8% 68 games Kit 50.0% 376 games

Who plays him best soon

Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 lordex☯️ Legendary 25 42.4% 92.0%
2 NAMA Dreit Legendary 128 40.2% 51.6%
3 Xenon🎱 Legendary 20 39.8% 90.0%
4 كج𝒜𝓃𝑔𝑒𝓁𝑜 Legendary 24 37.3% 70.8%
5 日韓ハーフテヨン Mythic 39 37.0% 59.0%