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Frank

Tank Epic Ranked · Mythic Knockout
51.5%Win rate in Knockout
421Games
46Trust Score
42. of 105Rank in Knockout
+17.5Skill bonus

Best map: Pinball Dreams with 54.1% from 886 games.

Wins early — in Hot Zone 4.3 points better in short rounds than in long ones (52.3% against 48.0%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 1.BreadthCounter safetyStar rate
Win rate 87.51.5 %
Popularity 1.0.07 %
Breadth 40.7% of maps
Counter safety 10.27.4 %
Star rate 11.13.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 45.5% from 66 appearances08/05 — 42.5% from 219 appearances08/06 — 46.3% from 147 appearances08/10 — 51.0% from 102 appearances08/11 — 49.9% from 465 appearances08/12 — 45.8% from 729 appearances08/13 — 45.1% from 812 appearances08/14 — 46.5% from 955 appearances08/15 — 48.4% from 742 appearances08/16 — 43.9% from 814 appearances08/17 — 45.0% from 827 appearances08/18 — 44.6% from 681 appearances08/19 — 49.2% from 195 appearances08/21 — 50.6% from 77 appearances08/22 — 54.8% from 73 appearances08/23 — 51.6% from 64 appearances08/24 — 55.1% from 118 appearances08/25 — 41.2% from 68 appearances
45.5%08/04 41.2%08/25

Pick rate

08/04 — 0.1% from 66 appearances08/05 — 0.1% from 219 appearances08/06 — 0.1% from 147 appearances08/10 — 0.1% from 102 appearances08/11 — 0.1% from 465 appearances08/12 — 0.1% from 729 appearances08/13 — 0.1% from 812 appearances08/14 — 0.1% from 955 appearances08/15 — 0.1% from 742 appearances08/16 — 0.1% from 814 appearances08/17 — 0.1% from 827 appearances08/18 — 0.1% from 681 appearances08/19 — 0.1% from 195 appearances08/21 — 0.1% from 77 appearances08/22 — 0.1% from 73 appearances08/23 — 0.1% from 64 appearances08/24 — 0.1% from 118 appearances08/25 — 0.1% from 68 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +17.5 — rewards skill: from Bronze to Legendary the win rate climbs by 17.5 points (regression 31.8% to 49.2%). The higher the tier, the better he does.

Bronze — 48.3% from 1,169 gamesSilver — 31.2% from 1,902 gamesGold — 34.8% from 6,741 gamesDiamond — 45.0% from 3,892 gamesMythic — 46.3% from 7,268 gamesLegendary — 51.3% from 1,668 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Belle's Rock Knockoutprev. season 48.7%
1770 67
Flaring Phoenix Knockoutprev. season 46.1%
2428 72
New Horizons Knockoutprev. season 45.6%
1394 63
Out in the Open Knockoutprev. season 44.9%
1676 66

Against whom

Direct duels in Knockout: how Frank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 25.6% against Bo in Bounty. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Trunk 54.4% 283 games Meeple 55.6% 171 games Kaze 50.2% 894 games Gray 51.4% 249 games Bolt 53.8% 132 games Carl 54.8% 104 games

Who plays him best soon

Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 lordex☯️ Legendary 25 42.3% 92.0%
2 NAMA Dreit Legendary 126 40.5% 52.4%
3 Xenon🎱 Legendary 20 39.7% 90.0%
4 Potential Legendary 141 36.8% 45.4%
5 كج𝒜𝓃𝑔𝑒𝓁𝑜 Legendary 22 36.1% 68.2%