For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Chivalry. 08/18 to 09/02, 4 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/18 and 09/02.
Direct duels in Knockout: how Gale does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Chivalry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
55.9%
2,515 games
Edgar
53.0%
2,373 games
Bolt
58.0%
219 games
Mandy
51.3%
795 games
Piper
49.8%
1,342 games
Trunk
53.5%
226 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | PK|Marx | Masters | 41 | 41.1% | 63.4% |
| 2 | The Red Beast | Masters | 20 | 40.7% | 80.0% |
| 3 | Hamni🦍 | Masters | 23 | 40.3% | 73.9% |
| 4 | JMR | Jonathan | Legendary | 31 | 39.8% | 64.5% |
| 5 | C.sinensis | Legendary | 29 | 39.7% | 65.5% |