For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Gale does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
55.6%
2,509 games
Mico
56.6%
1,059 games
Chuck
54.2%
1,066 games
Edgar
50.7%
2,656 games
Trunk
52.5%
356 games
Shade
53.6%
192 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | PK|Marx | Masters | 41 | 41.1% | 63.4% |
| 2 | The Red Beast | Masters | 20 | 40.7% | 80.0% |
| 3 | Hamni🦍 | Masters | 23 | 40.4% | 73.9% |
| 4 | JMR | Jonathan | Legendary | 31 | 39.8% | 64.5% |
| 5 | C.sinensis | Legendary | 29 | 39.7% | 65.5% |