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EN

Gale

Controller Epic Trophies Bounty
39.1%Win rate in Bounty
26,161Games
100Trust Score
92. of 106Rank in Bounty

Best map: Nutmeg with 58.4% from 14,982 games.

Profile

Win rate 13.PopularityBreadthCounter safetyStar rate
Win rate 13.39.1 %
Popularity 31.0.39 %
Breadth 43.25% of maps
Counter safety 54.34.8 %
Star rate 36.14.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 54th means “better than 54% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 21 days. 8 earlier days are left out — below 151 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 33.7% from 246 appearances08/06 — 42.6% from 1,203 appearances08/07 — 43.0% from 277 appearances08/08 — 45.6% from 377 appearances08/09 — 40.8% from 211 appearances08/11 — 37.9% from 290 appearances08/12 — 34.4% from 494 appearances08/13 — 40.6% from 3,228 appearances08/14 — 43.7% from 3,050 appearances08/15 — 38.1% from 2,394 appearances08/16 — 41.1% from 3,146 appearances08/17 — 37.5% from 2,294 appearances08/18 — 37.9% from 2,409 appearances08/19 — 38.8% from 1,275 appearances08/20 — 36.2% from 1,305 appearances08/22 — 35.3% from 278 appearances08/24 — 34.5% from 672 appearances08/26 — 29.7% from 777 appearances08/28 — 36.4% from 431 appearances08/29 — 34.3% from 204 appearances08/30 — 33.8% from 961 appearances
33.7%08/05 33.8%08/30

Pick rate

08/05 — 0.2% from 246 appearances08/06 — 0.5% from 1,203 appearances08/07 — 0.5% from 277 appearances08/08 — 0.5% from 377 appearances08/09 — 0.5% from 211 appearances08/11 — 0.2% from 290 appearances08/12 — 0.2% from 494 appearances08/13 — 0.3% from 3,228 appearances08/14 — 0.4% from 3,050 appearances08/15 — 0.4% from 2,394 appearances08/16 — 0.4% from 3,146 appearances08/17 — 0.4% from 2,294 appearances08/18 — 0.4% from 2,409 appearances08/19 — 0.3% from 1,275 appearances08/20 — 0.4% from 1,305 appearances08/22 — 0.6% from 278 appearances08/24 — 0.7% from 672 appearances08/26 — 0.4% from 777 appearances08/28 — 0.6% from 431 appearances08/29 — 0.6% from 204 appearances08/30 — 0.6% from 961 appearances
0.2%08/05 0.6%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 165 maps.

MapWin rateGamesTrust
Deathcap Trap Bounty 50.3%
177 33
Crystal Clearing Bounty 44.7%
3730 78
Supercut Bounty 41.6%
2788 74
Tasty Berry Bounty 41.5%
1959 69
Choral Chambers Bounty 39.9%
619 51
Watermelons Bounty 39.9%
959 58
Wall Hugging Bounty 38.7%
2890 74
Dry Season Bounty 37.3%
2443 72
Layer Cake Bounty 37.1%
4351 81
Shooting Star Bounty 36.3%
4534 81
Hideout Bounty 33.2%
1711 67

Against whom

Direct duels in Bounty: how Gale does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 29.8% against Kenji in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Gale runs in 1 circle — whoever Gale beats beats someone who in turn beats Gale. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 63.1% 249 games Brock 54.4% 1,820 games Pierce 54.1% 595 games Gray 54.6% 304 games Edgar 50.0% 1,987 games Tick 50.6% 1,070 games

Who plays him best soon

Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 PK|Marx Masters 41 40.6% 63.4%
2 C.sinensis Legendary 27 40.0% 70.4%
3 Hamni🦍 Masters 20 39.2% 75.0%
4 L̶o̶v̶e̶ Legendary 68 38.0% 50.0%
5 𝕴𝖇𝖗𝖆𝖍𝖊𝖒 Legendary 21 37.8% 66.7%