For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Parallel Plays. 08/08 to 08/20, 3 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/20.
Direct duels in Hot Zone: how Gale does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
62.9%
510 games
Bo
57.8%
3,773 games
Tick
57.5%
2,790 games
Doug
58.5%
932 games
Bibi
56.1%
1,658 games
Trunk
55.0%
2,392 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | PK|Marx | Masters | 41 | 40.4% | 63.4% |
| 2 | C.sinensis | Legendary | 27 | 39.7% | 70.4% |
| 3 | L̶o̶v̶e̶ | Legendary | 64 | 37.5% | 50.0% |
| 4 | !Enzoo.🏹 | Masters | 22 | 37.1% | 63.6% |
| 5 | JMR | Jonathan | Legendary | 22 | 37.1% | 63.6% |