For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.3 — punishes weak opponents: from Gold to Legendary the win rate drops by 4.3 points (regression 53.2% to 48.9%). Higher up he gets outplayed.
Direct duels in Brawl Ball: how Gale does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
59.3%
1,371 games
Edgar
55.8%
2,233 games
Ash
63.0%
265 games
Griff
55.7%
2,016 games
Bolt
63.7%
226 games
Bull
56.4%
942 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | JAU | Diamond | 21 | 32.2% | 52.4% |
| 2 | she follow me | Diamond | 29 | 28.9% | 34.5% |