Wins late — in Heist 15.4 points better in long rounds than in short ones (43.2% against 27.8%, split at 81 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +9.7 — rewards skill: from Gold to Legendary the win rate climbs by 9.7 points (regression 42.1% to 51.7%). The higher the tier, the better he does.
Direct duels in Bounty: how Gale does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
Nobody counters Gale here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Brock
54.7%
170 games
Edgar
50.9%
171 games
Mortis
51.9%
77 games
Piper
51.3%
78 games
Willow
50.8%
65 games
Nori
47.3%
74 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.