Best map: Ring of Fire with 42.9% from 14 games.
Wins late — in Heist 15.4 points better in long rounds than in short ones (43.2% against 27.8%, split at 81 s). Needs the long round; in a fast game he never arrives.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.0 — rewards skill: from Bronze to Masters the win rate climbs by 6.0 points (regression 44.6% to 50.6%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire ![]() |
42.9% | 14 | 0 | ||
Spiraling Out ![]() |
35.7% | 14 | 0 | ||
Center Stage ![]() |
33.3% | 12 | 0 | ||
Pinball Dreams ![]() |
30.0% | 10 | 0 | ||
Rustic Arcade ![]() |
36.8% | 19 | 0 | ||
Open Business ![]() |
35.0% | 20 | 0 | ||
Gem Fort ![]() |
25.0% | 12 | 0 | ||
Shooting Star ![]() |
25.0% | 12 | 0 | ||
Safe(r) Zone ![]() |
18.2% | 11 | 0 | ||
Undermine ![]() |
27.8% | 18 | 0 | ||
Hideout prev. season |
16.7% | 12 | 0 | ||
Parallel Plays ![]() |
26.3% | 19 | 0 | ||
Flaring Phoenix ![]() |
10.0% | 10 | 0 | ||
Hot Potato ![]() |
23.5% | 17 | 0 | ||
Bridge Too Far ![]() |
15.4% | 13 | 0 | ||
Belle's Rock ![]() |
22.2% | 18 | 0 | ||
Sneaky Fields ![]() |
22.2% | 18 | 0 | ||
Dueling Beetles prev. season |
18.8% | 16 | 0 | ||
Safe Zone prev. season |
18.8% | 16 | 0 | ||
Dry Season ![]() |
7.7% | 13 | 0 | ||
Kaboom Canyon ![]() |
7.7% | 13 | 0 | ||
Layer Cake prev. season |
7.7% | 13 | 0 | ||
New Horizons ![]() |
16.7% | 18 | 0 | ||
Pit Stop ![]() |
0.0% | 11 | 0 | ||
Out in the Open ![]() |
12.5% | 16 | 0 | ||
Triple Dribble ![]() |
18.2% | 22 | 1 |
Direct duels in Knockout: how Gale does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 23.3% against Penny in Heist. On average the worst case sits at 27.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
55.6%
216 games
Edgar
49.8%
239 games
Mandy
54.0%
63 games
Piper
50.9%
116 games
Willow
45.5%
101 games
Colt
45.6%
68 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | she follow me | Diamond | 20 | 27.8% | 35.0% |